From aadf2e976555d08b7f8e773cc4d69882fa1c9d3d Mon Sep 17 00:00:00 2001 From: Martin Kiewitz Date: Fri, 9 Jul 2010 14:11:27 +0000 Subject: SCI: added currently commented-out pauseSound implementation for some sci0 games, allowing integer for that subfunction svn-id: r50759 --- engines/sci/engine/kernel.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/sci/engine/kernel.cpp') diff --git a/engines/sci/engine/kernel.cpp b/engines/sci/engine/kernel.cpp index 4af3b4d547..99c2ba1d5d 100644 --- a/engines/sci/engine/kernel.cpp +++ b/engines/sci/engine/kernel.cpp @@ -260,7 +260,7 @@ static const SciKernelMapSubEntry kDoSound_subops[] = { { SIG_SOUNDSCI0, 3, MAP_CALL(DoSoundDispose), "o", NULL }, { SIG_SOUNDSCI0, 4, MAP_CALL(DoSoundMute), "(i)", NULL }, { SIG_SOUNDSCI0, 5, MAP_CALL(DoSoundStop), "o", NULL }, - { SIG_SOUNDSCI0, 6, MAP_CALL(DoSoundPause), "[o0]", NULL }, + { SIG_SOUNDSCI0, 6, MAP_CALL(DoSoundPause), "[o0i]", NULL }, { SIG_SOUNDSCI0, 7, MAP_CALL(DoSoundResume), "o", NULL }, { SIG_SOUNDSCI0, 8, MAP_CALL(DoSoundMasterVolume), "(i)", NULL }, { SIG_SOUNDSCI0, 9, MAP_CALL(DoSoundUpdate), "o", NULL }, -- cgit v1.2.3