From 0b47fa50aeed43fbd2643edbda293c1bd698f5c4 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Sat, 11 Jul 2009 06:33:19 +0000 Subject: Applied a slightly modified patch from clone2727 which adds static selector names to some demos which are missing them (KQ4, LSL1, LSL3, Iceman and Christmas1992) svn-id: r42372 --- engines/sci/engine/kernel.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'engines/sci/engine/kernel.h') diff --git a/engines/sci/engine/kernel.h b/engines/sci/engine/kernel.h index 4814bd0317..17997e4a20 100644 --- a/engines/sci/engine/kernel.h +++ b/engines/sci/engine/kernel.h @@ -157,6 +157,12 @@ private: * Loads the kernel selector names. */ void loadSelectorNames(); + + /** + * Check for any hardcoded selector table we might have that can be used + * if a game is missing the selector names. + */ + Common::StringList checkStaticSelectorNames(); /** * Maps special selectors -- cgit v1.2.3