From 8cc690935a8fbd236c1b854ce281b3abb7b0a759 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Mon, 4 Jan 2010 16:18:35 +0000 Subject: Updated comment svn-id: r46974 --- engines/sci/engine/kevent.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/sci/engine/kevent.cpp') diff --git a/engines/sci/engine/kevent.cpp b/engines/sci/engine/kevent.cpp index 43d5db55c3..7c7bc7c084 100644 --- a/engines/sci/engine/kevent.cpp +++ b/engines/sci/engine/kevent.cpp @@ -145,7 +145,7 @@ reg_t kGetEvent(EngineState *s, int argc, reg_t *argv) { if (s->detectDoSoundType() <= SCI_VERSION_0_LATE) { // If we're running a SCI0 game, update the sound cues, to compensate // for the fact that SCI0 does not poll to update the sound cues itself, - // like SCI01 and later do with cmdUpdateSoundCues. kAnimate is called + // like SCI01 and later do with cmdUpdateSoundCues. kGetEvent is called // quite often, so emulate the SCI01 behavior of cmdUpdateSoundCues with // this call s->_soundCmd->updateSci0Cues(); -- cgit v1.2.3