From e504efe4da62b3d2e32ffb895b935080be02aed4 Mon Sep 17 00:00:00 2001 From: Colin Snover Date: Fri, 24 Feb 2017 12:15:57 -0600 Subject: SCI32: Add palette code for late SCI2.1mid+ games Sometime during SCI2.1mid, the palette manager was changed to save and restore the source palette, and to add in-game gamma correction. Previously, only the vary start and target palettes were saved, and gamma correction was only configurable in SSCI by editing RESOURCE.CFG. --- engines/sci/engine/savegame.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'engines/sci/engine/savegame.h') diff --git a/engines/sci/engine/savegame.h b/engines/sci/engine/savegame.h index 274df25dc2..72982469e0 100644 --- a/engines/sci/engine/savegame.h +++ b/engines/sci/engine/savegame.h @@ -37,6 +37,7 @@ struct EngineState; * * Version - new/changed feature * ============================= + * 41 - palette support for newer SCI2.1 games * 40 - always store palvary variables * 39 - Accurate SCI32 arrays/strings, score metadata, avatar metadata * 38 - SCI32 cursor @@ -65,7 +66,7 @@ struct EngineState; */ enum { - CURRENT_SAVEGAME_VERSION = 40, + CURRENT_SAVEGAME_VERSION = 41, MINIMUM_SAVEGAME_VERSION = 14 }; -- cgit v1.2.3