From 048ceb73d36e4729cb9c8dde292043c32a554234 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Sun, 27 Jun 2010 23:20:08 +0000 Subject: SCI: Removed the hack for loading games from the launcher from run_vm(). This is now done on startup. This should fix loading from the launcher for LSL6 svn-id: r50406 --- engines/sci/engine/state.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'engines/sci/engine/state.h') diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h index b47b739007..2fcad5b2e4 100644 --- a/engines/sci/engine/state.h +++ b/engines/sci/engine/state.h @@ -152,8 +152,6 @@ public: SegmentId variablesSegment[4]; ///< Same as above, contains segment IDs int variablesMax[4]; ///< Max. values for all variables - int loadFromLauncher; - AbortGameState abortScriptProcessing; bool gameWasRestarted; -- cgit v1.2.3