From 9c92bd1b810621bdaa779bd3354b10ad048c7924 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Tue, 1 Jun 2010 15:11:20 +0000 Subject: The parser vocabulary remains static throughout the game, thus it has been removed from the engine state svn-id: r49373 --- engines/sci/engine/state.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'engines/sci/engine/state.h') diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h index 2025b49f51..0746e8e0a8 100644 --- a/engines/sci/engine/state.h +++ b/engines/sci/engine/state.h @@ -95,14 +95,13 @@ public: struct EngineState : public Common::Serializable { public: - EngineState(Vocabulary *voc, SegManager *segMan); + EngineState(SegManager *segMan); virtual ~EngineState(); virtual void saveLoadWithSerializer(Common::Serializer &ser); public: SegManager *_segMan; /**< The segment manager */ - Vocabulary *_voc; /* Non-VM information */ -- cgit v1.2.3