From cfdbfaa28eb29cb17185d3d3d1ddde8c89a369c1 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Mon, 14 Jun 2010 08:36:52 +0000 Subject: SCI: Limit the screen refresh rate to 60fps svn-id: r49647 --- engines/sci/engine/state.h | 1 + 1 file changed, 1 insertion(+) (limited to 'engines/sci/engine/state.h') diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h index 1b1a1fa86c..b47b739007 100644 --- a/engines/sci/engine/state.h +++ b/engines/sci/engine/state.h @@ -113,6 +113,7 @@ public: uint32 gameStartTime; /**< The time at which the interpreter was started */ uint32 lastWaitTime; /**< The last time the game invoked Wait() */ + uint32 _screenUpdateTime; /**< The last time the game updated the screen */ void wait(int16 ticks); -- cgit v1.2.3