From 551ca5f2c0d2806c77a7a6bb69d53c12a12021cc Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Fri, 20 Nov 2009 14:17:47 +0000 Subject: Changed the lofs detection to iterate through all the methods of the Game object again, instead of a specific selector - fixes Jones svn-id: r46006 --- engines/sci/engine/static_selectors.cpp | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) (limited to 'engines/sci/engine/static_selectors.cpp') diff --git a/engines/sci/engine/static_selectors.cpp b/engines/sci/engine/static_selectors.cpp index 89e194fea5..bfb1896e0b 100644 --- a/engines/sci/engine/static_selectors.cpp +++ b/engines/sci/engine/static_selectors.cpp @@ -63,17 +63,16 @@ static const char * const sci1Selectors[] = { // Taken from Codename: Iceman (Full Game) static const SelectorRemap sci0SelectorRemap[] = { - { "cue", 121 }, { "moveDone", 170 }, { "setCursor", 254 }, - { "overlay", 270 }, { "points", 316 }, { "flags", 368 }, - { 0, 0 } + { "moveDone", 170 }, { "setCursor", 254 }, { "overlay", 270 }, + { "points", 316 }, { "flags", 368 }, { 0, 0 } }; // Taken from Leisure Suit Larry 1 VGA (Full Game) static const SelectorRemap sci1SelectorRemap[] = { { "nodePtr", 44 }, { "cantBeHere", 57 }, { "topString", 101 }, - { "flags", 102 }, { "dispose", 105 }, { "newRoom", 173 }, - { "setCursor", 183 }, { "canBeHere", 232 }, { "syncTime", 247 }, - { "syncCue", 248 }, { 0, 0 } + { "flags", 102 }, { "dispose", 105 }, { "setCursor", 183 }, + { "canBeHere", 232 }, { "syncTime", 247 }, { "syncCue", 248 }, + { 0, 0 } }; // Taken from KQ6 floppy (Full Game) -- cgit v1.2.3