From effdfcd4b8c92475d41a15cefbfd711724280924 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Wed, 4 Nov 2009 12:16:08 +0000 Subject: Added references to the scaleX and scaleY selectors, used for SCI1.1 view scaling svn-id: r45659 --- engines/sci/engine/vm.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'engines/sci/engine/vm.h') diff --git a/engines/sci/engine/vm.h b/engines/sci/engine/vm.h index dddd5d9672..d09cb27e30 100644 --- a/engines/sci/engine/vm.h +++ b/engines/sci/engine/vm.h @@ -129,6 +129,7 @@ struct SelectorCache { Selector doit; /**< Called (!) by the Animate() system call */ Selector signal; /**< Used by Animate() to control a view's behaviour */ Selector underBits; /**< Used by the graphics subroutines to store backupped BG pic data */ + Selector scaleX, scaleY; /**< SCI1.1 view scaling */ /* The following selectors are used by the Bresenham syscalls: */ Selector canBeHere; /**< Funcselector: Checks for movement validity */ @@ -496,6 +497,7 @@ const char *convertSierraGameId(const char *gameName, uint32 *gameFlags); */ int game_init(EngineState *s); +#ifdef INCLUDE_OLDGFX /** * Initializes the graphics part of an SCI game * This function may only be called if game_init() did not initialize @@ -504,6 +506,7 @@ int game_init(EngineState *s); * @return 0 on success, 1 if an error occured */ int game_init_graphics(EngineState *s); +#endif /** * Initializes the sound part of an SCI game -- cgit v1.2.3