From 14865cbf9c2ffd56a450f941bcecee43dfd70d93 Mon Sep 17 00:00:00 2001 From: md5 Date: Tue, 26 Apr 2011 19:08:02 +0300 Subject: SCI: Fixed script bug #3292334 - "HOYLE4: Gin Rummy bug" --- engines/sci/engine/workarounds.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'engines/sci/engine/workarounds.cpp') diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 7c5e3bae95..20d6cd0dd0 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -78,6 +78,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = { { GID_HOYLE4, 700, 716, 0, "other1_tree", "doit", -1, 46, { WORKAROUND_FAKE, 0 } }, // sometimes when placing a bid in bridge { GID_HOYLE4, 700, 700, 1, "BridgeHand", "calcQTS", -1, 3, { WORKAROUND_FAKE, 0 } }, // sometimes when placing a bid in bridge { GID_HOYLE4, 300, 300, 0, "", "export 2", 0x1d4d, 0, { WORKAROUND_FAKE, 0 } }, // after passing around cards in hearts + { GID_HOYLE4, 400, 400, 1, "GinHand", "calcRuns", -1, 4, { WORKAROUND_FAKE, 0 } }, // sometimes while playing Gin Rummy (e.g. when knocking and placing a card) - bug #3292334 { GID_ISLANDBRAIN, 100, 937, 0, "IconBar", "dispatchEvent", -1, 58, { WORKAROUND_FAKE, 0 } }, // when using ENTER at the startup menu - bug #3045225 { GID_ISLANDBRAIN, 140, 140, 0, "piece", "init", -1, 3, { WORKAROUND_FAKE, 1 } }, // first puzzle right at the start, some initialization variable. bnt is done on it, and it should be non-0 { GID_ISLANDBRAIN, 200, 268, 0, "anElement", "select", -1, 0, { WORKAROUND_FAKE, 0 } }, // elements puzzle, gets used before super TextIcon -- cgit v1.2.3