From 32ff20477b9162ee24555fb59d4a11c58c6904a7 Mon Sep 17 00:00:00 2001 From: Lars Skovlund Date: Tue, 9 Nov 2010 15:16:40 +0000 Subject: SCI: Add uninitialized temp workaround for Shivers svn-id: r54157 --- engines/sci/engine/workarounds.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'engines/sci/engine/workarounds.cpp') diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index b4bcdaa0ca..d5c0c3e5a0 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -186,6 +186,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = { { GID_QFG4, -1, 15, -1, "charInitScreen", "dispatchEvent", -1, 5, { WORKAROUND_FAKE, 0 } }, // floppy version, when viewing the character screen { GID_QFG4, -1, 64917, -1, "controlPlane", "setBitmap", -1, 3, { WORKAROUND_FAKE, 0 } }, // floppy version, when entering the game menu { GID_QFG4, -1, 64917, -1, "Plane", "setBitmap", -1, 3, { WORKAROUND_FAKE, 0 } }, // floppy version, happen sometimes in fights + { GID_SHIVERS, -1, 952, 0, "SoundManager", "stop", -1, 2, { WORKAROUND_FAKE, 0 } }, // Just after Sierra logo { GID_SQ1, 103, 103, 0, "hand", "internalEvent", -1, -1, { WORKAROUND_FAKE, 0 } }, // Spanish (and maybe early versions?) only: when moving cursor over input pad, temps 1 and 2 { GID_SQ1, -1, 703, 0, "", "export 1", -1, 0, { WORKAROUND_FAKE, 0 } }, // sub that's called from several objects while on sarien battle cruiser { GID_SQ1, -1, 703, 0, "firePulsar", "changeState", 0x18a, 0, { WORKAROUND_FAKE, 0 } }, // export 1, but called locally (when shooting at aliens) -- cgit v1.2.3