From 50b163a106fba1dea763030727765f4f3fe311bb Mon Sep 17 00:00:00 2001 From: Martin Kiewitz Date: Sat, 24 Jul 2010 20:36:36 +0000 Subject: SCI: adding workaround for castle of dr. brain room 420, alien card game svn-id: r51257 --- engines/sci/engine/workarounds.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'engines/sci/engine/workarounds.cpp') diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index b107373702..8ce2b0e72c 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -133,6 +133,12 @@ const SciWorkaroundEntry kGraphDrawLine_workarounds[] = { SCI_WORKAROUNDENTRY_TERMINATOR }; +// gameID, room,script,lvl, object-name, method-name, call,index, workaround +const SciWorkaroundEntry kGraphSaveBox_workarounds[] = { + { GID_CASTLEBRAIN, 420, 427, 0, "alienIcon", "select", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // when selecting a card during the alien card game, gets called with 1 extra parameter + SCI_WORKAROUNDENTRY_TERMINATOR +}; + // gameID, room,script,lvl, object-name, method-name, call,index, workaround const SciWorkaroundEntry kGraphRestoreBox_workarounds[] = { { GID_LSL6, -1, 85, 0, "rScroller", "hide", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // happens when restoring (sometimes), same as the one below -- cgit v1.2.3