From 07e1dc3ca5c51130d44fb1f54ceb399ee9039957 Mon Sep 17 00:00:00 2001 From: Colin Snover Date: Mon, 26 Sep 2016 10:32:38 -0500 Subject: SCI32: Fix SQ6 crash using the special button in Stooge Fighter 3 --- engines/sci/engine/workarounds.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'engines/sci/engine') diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 6297d482b0..85a7966baa 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -379,6 +379,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = { { GID_SQ6, -1, 0, 0, "SQ6", "init", NULL, 2, { WORKAROUND_FAKE, 0 } }, // Demo and full version: called when the game starts (demo: room 0, full: room 100) { GID_SQ6, -1, 64950, -1, "Feature", "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // called when pressing "Start game" in the main menu, when entering the Orion's Belt bar (room 300), and perhaps other places { GID_SQ6, -1, 64964, 0, "DPath", "init", NULL, 1, { WORKAROUND_FAKE, 0 } }, // during the game + { GID_SQ6, 210, 210, 0, "buttonSecret", "doVerb", NULL, 0, { WORKAROUND_FAKE, 0 } }, // after winning the first round of stooge fighter 3 { GID_TORIN, -1, 64017, 0, "oFlags", "clear", NULL, 0, { WORKAROUND_FAKE, 0 } }, // entering Torin's home in the French version { GID_TORIN, 10000, 64029, 0, "oMessager", "nextMsg", NULL, 3, { WORKAROUND_FAKE, 0 } }, // start of chapter one { GID_TORIN, 20100, 64964, 0, "DPath", "init", NULL, 1, { WORKAROUND_FAKE, 0 } }, // going down the cliff at the first screen of chapter 2 (washing area) -- cgit v1.2.3