From 477d6233c3672d9a60cceea3570bc775df3d9253 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Thu, 2 Jun 2011 14:11:38 +0200 Subject: ENGINES: Change 2nd param of Engine::saveGameState to Common::String --- engines/sci/engine/savegame.cpp | 2 +- engines/sci/engine/savegame.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/sci/engine') diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index 65b5e602ff..e43c7097ed 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -805,7 +805,7 @@ void SegManager::reconstructClones() { #pragma mark - -bool gamestate_save(EngineState *s, Common::WriteStream *fh, const char* savename, const char *version) { +bool gamestate_save(EngineState *s, Common::WriteStream *fh, const Common::String &savename, const Common::String &version) { TimeDate curTime; g_system->getTimeAndDate(curTime); diff --git a/engines/sci/engine/savegame.h b/engines/sci/engine/savegame.h index ff5bc5204b..fbd77eb076 100644 --- a/engines/sci/engine/savegame.h +++ b/engines/sci/engine/savegame.h @@ -79,7 +79,7 @@ struct SavegameMetadata { * @param savename The description of the savegame * @return 0 on success, 1 otherwise */ -bool gamestate_save(EngineState *s, Common::WriteStream *save, const char *savename, const char *version); +bool gamestate_save(EngineState *s, Common::WriteStream *save, const Common::String &savename, const Common::String &version); /** * Restores a game state from a directory. -- cgit v1.2.3