From 51258a723c1e5ab2e761556795974b40843553e8 Mon Sep 17 00:00:00 2001 From: Martin Kiewitz Date: Wed, 21 Jul 2010 13:52:41 +0000 Subject: SCI: adding lsl6hires uninit workaround svn-id: r51087 --- engines/sci/engine/vm.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'engines/sci/engine') diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp index 78b85df0c8..774d75b127 100644 --- a/engines/sci/engine/vm.cpp +++ b/engines/sci/engine/vm.cpp @@ -420,6 +420,7 @@ static const SciWorkaroundEntry uninitializedReadWorkarounds[] = { { GID_LSL6, -1, 85, 0, "washcloth", "doVerb", -1, 0, { FAKE, 0 } }, // washcloth in inventory { GID_LSL6, -1, 928, -1, "Narrator", "startText", -1, 0, { FAKE, 0 } }, // used by various objects that are even translated in foreign versions, that's why we use the base-class { GID_LSL6HIRES, 0, 85, 0, "LL6Inv", "init", -1, 0, { FAKE, 0 } }, // on startup + { GID_LSL6HIRES, -1, 64950, 1, "Feature", "handleEvent", -1, 0, { FAKE, 0 } }, // at least when entering swimming pool area { GID_QFG2, -1, 71, 0, "theInvSheet", "doit", -1, 1, { FAKE, 0 } }, // accessing the inventory { GID_SQ1, -1, 703, 0, "", "export 1", -1, 0, { FAKE, 0 } }, // sub that's called from several objects while on sarien battle cruiser { GID_SQ1, -1, 703, 0, "firePulsar", "changeState", 0x18a, 0, { FAKE, 0 } }, // export 1, but called locally (when shooting at aliens) -- cgit v1.2.3