From efa0f664029151f213c3a73a54bfd48ebf844981 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Mon, 26 Jul 2010 07:31:51 +0000 Subject: SCI: Fixed a script bug in the intro of LB2 (invalid call to kMemory), room 220 (while talking to Mr. Augustini) svn-id: r51301 --- engines/sci/engine/workarounds.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'engines/sci/engine') diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index b1da529267..dd65b8e8a1 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -181,8 +181,7 @@ const SciWorkaroundEntry kGraphRedrawBox_workarounds[] = { // gameID, room,script,lvl, object-name, method-name, call,index, workaround const SciWorkaroundEntry kMemory_workarounds[] = { { GID_LAURABOW2, 160, 999, 0, "", "export 6", -1, 0, { WORKAROUND_FAKE, 0 } }, // during the intro, when exiting the train - // TODO - //{ GID_LAURABOW2, 220, 999, 0, "", "export 6", -1, 0, { WORKAROUND_FAKE, 0 } }, // during the intro, when talking to Mr. Augustini + { GID_LAURABOW2, 220, 999, 0, "", "export 6", -1, 0, { WORKAROUND_FAKE, 0 } }, // during the intro, when talking to Mr. Augustini SCI_WORKAROUNDENTRY_TERMINATOR }; -- cgit v1.2.3