From eb37789f6f5fc4c37e93c612d9959fdaf65d1247 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sat, 21 Feb 2009 19:33:01 +0000 Subject: SCI: Renamed include/gfx_*.h to gfx/gfx_*.h and likewise for sfx header files svn-id: r38735 --- engines/sci/gfx/gfx_operations.h | 684 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 684 insertions(+) create mode 100644 engines/sci/gfx/gfx_operations.h (limited to 'engines/sci/gfx/gfx_operations.h') diff --git a/engines/sci/gfx/gfx_operations.h b/engines/sci/gfx/gfx_operations.h new file mode 100644 index 0000000000..15090d22da --- /dev/null +++ b/engines/sci/gfx/gfx_operations.h @@ -0,0 +1,684 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +/* Graphical operations, called from the widget state manager */ + +#ifndef _GFX_OPERATIONS_H_ +#define _GFX_OPERATIONS_H_ + +#include "sci/gfx/gfx_resmgr.h" +#include "sci/gfx/gfx_tools.h" +#include "sci/gfx/gfx_options.h" +#include "sci/gfx/gfx_system.h" +#include "sci/include/uinput.h" + +namespace Sci { + +#define GFXOP_NO_POINTER -1 + +/* Threshold in color index mode to differentiate between visible and non-visible stuff. +** GFXOP_ALPHA_THRESHOLD itself should be treated as non-visible. +*/ +#define GFXOP_ALPHA_THRESHOLD 0xff + +typedef struct { + char *text; /* Copy of the actual text */ + + int lines_nr; + int line_height; + text_fragment_t *lines; /* Text offsets */ + gfx_bitmap_font_t *font; + gfx_pixmap_t **text_pixmaps; + + int width, height; + + int priority, control; + gfx_alignment_t halign, valign; +} gfx_text_handle_t; + +/* Unless individually stated otherwise, the following applies: +** All operations herein apply to the standard 320x200 coordinate system. +** All operations perform clipping relative to state->clip_zone. +*/ + +typedef enum { + GFX_BOX_SHADE_FLAT, + GFX_BOX_SHADE_RIGHT, + GFX_BOX_SHADE_LEFT, + GFX_BOX_SHADE_DOWN, + GFX_BOX_SHADE_UP +#if 0 + /* possible with alphaing, but there is no way to check for + ** alpha capability of gfx_driver->draw_filled_rect() yet + */ + , GFX_BOX_SHADE_RIGHT_DOWN, + GFX_BOX_SHADE_LEFT_DOWN, + GFX_BOX_SHADE_RIGHT_UP, + GFX_BOX_SHADE_LEFT_UP +#endif +} gfx_box_shade_t; + + +typedef struct _dirty_rect { + rect_t rect; + struct _dirty_rect *next; +} gfx_dirty_rect_t; + + +typedef struct _gfx_event { + sci_event_t event; + struct _gfx_event *next; +} gfx_input_event_t; + +typedef struct { + int version; /* Interpreter version */ + + gfx_options_t *options; + + Common::Point pointer_pos; /* Mouse pointer coordinates */ + + rect_t clip_zone_unscaled; /* The current UNSCALED clipping zone */ + rect_t clip_zone; /* The current SCALED clipping zone; a cached scaled version of clip_zone_unscaled */ + + gfx_driver_t *driver; + gfx_pixmap_color_t *static_palette; /* Null for dynamic palettes */ + int static_palette_entries; + + int visible_map; + + gfx_resstate_t *resstate; /* Resource state */ + + gfx_pixmap_t *priority_map; /* back buffer priority map (unscaled) */ + gfx_pixmap_t *static_priority_map; /* static buffer priority map (unscaled) */ + gfx_pixmap_t *control_map; /* back buffer control map (only exists unscaled in the first place) */ + + + int mouse_pointer_visible; /* Whether the pointer is drawn right now */ + Common::Point old_pointer_draw_pos; /* Mouse pointer draw coordinates */ + rect_t pointer_bg_zone; /* old-pointer-draw-pos relative zone inside the pointer + ** pixmap that was drawn */ + + int mouse_pointer_in_hw; /* Current pointer is being handled in hardware */ + + gfx_pixmap_t *mouse_pointer; /* Only set when drawing the mouse manually */ + gfx_pixmap_t *mouse_pointer_bg; /* Background under the pointer */ + + int tag_mode; /* Set to 1 after a new pic is drawn and the resource manager + ** has tagged all resources. Reset after the next front buffer + ** update is done, when all resources that are still tagged are + ** flushed. */ + + int disable_dirty; /* Set to 1 to disable dirty rect accounting */ + + int pic_nr; /* Number of the current pic */ + int palette_nr; /* Palette number of the current pic */ + + gfx_input_event_t *events; + + gfx_pixmap_t *fullscreen_override; /* An optional override picture which must have unscaled + ** full-screen size, which overrides all other visibility, and + ** which is generally slow */ + + gfxr_pic_t *pic, *pic_unscaled; /* The background picture and its unscaled equivalent */ + + struct _dirty_rect *dirty_rects; /* Dirty rectangles */ + + void *internal_state; /* Internal interpreter information */ + +} gfx_state_t; + + +/**************************/ +/* Fundamental operations */ +/**************************/ + +int gfxop_init_default(gfx_state_t *state, gfx_options_t *options, void *misc_info); +/* Initializes a graphics mode suggested by the graphics driver +** Parameters: (gfx_state_ t *) state: The state to initialize in that mode +** (gfx_options_t *) options: Rendering options +** (void *) misc_info: Additional information for the interpreter +** part of the resource loader +** Returns : (int) GFX_OK on success, GFX_FATAL otherwise +*/ + +int gfxop_init(gfx_state_t *state, int xfact, int yfact, gfx_color_mode_t bpp, + gfx_options_t *options, void *misc_info); +/* Initializes a custom graphics mode +** Parameters: (gfx_state_t *) state: The state to initialize +** (int x int) xfact, yfact: Horizontal and vertical scale factors +** (gfx_color_mode_t) bpp: Bytes per pixel to initialize with, or +** 0 (GFX_COLOR_MODE_AUTO) to auto-detect +** (gfx_options_t *) options: Rendering options +** (void *) misc_info: Additional information for the interpreter +** part of the resource loader +** Returns : (int) GFX_OK on success, GFX_ERROR if that particular mode is +** unavailable, or GFX_FATAL if the graphics driver is unable +** to provide any useful graphics support +*/ + +int gfxop_set_parameter(gfx_state_t *state, char *attribute, char *value); +/* Sets a driver-specific parameter +** Parameters: (gfx_state_t *) state: The state, encapsulating the driver object to manipulate +** (char *) attribute: The attribute to set +** (char *) value: The value the attribute should be set to +** Returns : (int) GFX_OK on success, GFX_FATAL on fatal error conditions triggered +** by the command +*/ + +int gfxop_exit(gfx_state_t *state); +/* Deinitializes a currently active driver +** Parameters: (gfx_state_t *) state: The state encapsulating the driver in question +** Returns : (int) GFX_OK +*/ + +int gfxop_scan_bitmask(gfx_state_t *state, rect_t area, gfx_map_mask_t map); +/* Calculates a bit mask calculated from some pixels on the specified map +** Parameters: (gfx_state_t *) state: The state containing the pixels to scan +** (rect_t) area: The area to check +** (gfx_map_mask_t) map: The GFX_MASKed map(s) to test +** Returns : (int) An integer value where, for each 0<=i<=15, bit #i is set +** iff there exists a map for which the corresponding bit was set +** in the 'map' parameter and for which there exists a pixel within +** the specified area so that the pixel's lower 4 bits, interpreted +** as an integer value, equal i. +** (Short version: This is an implementation of "on_control()"). +*/ + +int gfxop_set_visible_map(gfx_state_t *state, gfx_map_mask_t map); +/* Sets the currently visible map +** Parameters: (gfx_state_t *) state: The state to modify +** (gfx_map_mask_t) map: The GFX_MASK to set +** Returns : (int) GFX_OK, or GFX_ERROR if map was invalid +** 'visible_map' can be any of GFX_MASK_VISUAL, GFX_MASK_PRIORITY and GFX_MASK_CONTROL; the appropriate +** map (as far as its contents are known to the graphics subsystem) is then subsequently drawn to the +** screen at each update. If this is set to anything other than GFX_MASK_VISUAL, slow full-screen updates +** are performed. Mostly useful for debugging. +** The screen needs to be updated for the changes to take effect. +*/ + +int gfxop_set_clip_zone(gfx_state_t *state, rect_t zone); +/* Sets a new clipping zone +** Parameters: (gfx_state_t *) state: The affected state +** (rect_t) zone: The new clipping zone +** Returns : (int) GFX_OK +*/ + +/******************************/ +/* Generic drawing operations */ +/******************************/ + +int gfxop_draw_line(gfx_state_t *state, + Common::Point start, Common::Point end, + gfx_color_t color, gfx_line_mode_t line_mode, + gfx_line_style_t line_style); +/* Renders a clipped line to the back buffer +** Parameters: (gfx_state_t *) state: The state affected +** (Common::Point) start: Starting point of the line +** (Common::Point) end: End point of the line +** (gfx_color_t) color: The color to use for drawing +** (gfx_line_mode_t) line_mode: Any valid line mode to use +** (gfx_line_style_t) line_style: The line style to use +** Returns : (int) GFX_OK or GFX_FATAL +*/ + +int gfxop_draw_rectangle(gfx_state_t *state, rect_t rect, gfx_color_t color, gfx_line_mode_t line_mode, + gfx_line_style_t line_style); +/* Draws a non-filled rectangular box to the back buffer +** Parameters: (gfx_state_t *) state: The affected state +** (rect_t) rect: The rectangular area the box is drawn to +** (gfx_color_t) color: The color the box is to be drawn in +** (gfx_line_mode_t) line_mode: The line mode to use +** (gfx_line_style_t) line_style: The line style to use for the box +** Returns : (int) GFX_OK or GFX_FATAL +** Boxes drawn in thin lines will surround the minimal area described by rect. +*/ + +int gfxop_draw_box(gfx_state_t *state, rect_t box, gfx_color_t color1, gfx_color_t color2, + gfx_box_shade_t shade_type); +/* Draws a filled box to the back buffer +** Parameters: (gfx_state_t *) state: The affected state +** (rect_t) box: The area to draw to +** (gfx_color_t) color1: The primary color to use for drawing +** (gfx_color_t) color2: The secondary color to draw in +** (gfx_box_shade_t) shade_type: The shading system to use +** (e.g. GFX_BOX_SHADE_FLAT) +** Returns : (int) GFX_OK or GFX_FATAL +** The draw mask, control, and priority values are derived from color1. +*/ + +int gfxop_fill_box(gfx_state_t *state, rect_t box, gfx_color_t color); +/* Fills a box in the back buffer with a specific color +** Parameters: (gfx_state_t *) state: The state to draw to +** (rect_t) box: The box to fill +** (gfx_color_t) color: The color to use for filling +** Returns : (int) GFX_OK or GFX_FATAL +** This is a simple wrapper function for gfxop_draw_box +*/ + +int gfxop_clear_box(gfx_state_t *state, rect_t box); +/* Copies a box from the static buffer to the back buffer +** Parameters: (gfx_state_t *) state: The affected state +** (rect_t) box: The box to propagate from the static buffer +** Returns : (int) GFX_OK or GFX_FATAL +*/ + + +int gfxop_update(gfx_state_t *state); +/* Updates all dirty rectangles +** Parameters: (gfx_state_t) *state: The relevant state +** Returns : (int) GFX_OK or GFX_FATAL if reported by the driver +** In order to track dirty rectangles, they must be enabled in the options. +** This function instructs the resource manager to free all tagged data +** on certain occasions (see gfxop_new_pic). +*/ + + +int gfxop_update_box(gfx_state_t *state, rect_t box); +/* Propagates a box from the back buffer to the front (visible) buffer +** Parameters: (gfx_state_t *) state: The affected state +** (rect_t) box: The box to propagate to the front buffer +** Returns : (int) GFX_OK or GFX_FATAL +** This function instructs the resource manager to free all tagged data +** on certain occasions (see gfxop_new_pic). +** When called with dirty rectangle management enabled, it will automatically +** propagate all dirty rectangles as well, UNLESS dirty frame accounting has +** been disabled explicitly. +*/ + +int gfxop_enable_dirty_frames(gfx_state_t *state); +/* Enables dirty frame accounting +** Parameters: (gfx_state_t *) state: The state dirty frame accounting is to be enabled in +** Returns : (int) GFX_OK or GFX_ERROR if state was invalid +** Dirty frame accounting is enabled by default. +*/ + +int gfxop_disable_dirty_frames(gfx_state_t *state); +/* Disables dirty frame accounting +** Parameters: (gfx_state_t *) state: The state dirty frame accounting is to be disabled in +** Returns : (int) GFX_OK or GFX_ERROR if state was invalid +*/ + + +/********************/ +/* Color operations */ +/********************/ + +int gfxop_set_color(gfx_state_t *state, gfx_color_t *color, int r, int g, int b, int a, + int priority, int control); +/* Maps an r/g/b value to a color and sets a gfx_color_t structure +** Parameters: (gfx_state_t *) state: The current state +** (gfx_color_t *) color: Pointer to the structure to write to +** (int x int x int) r,g,b: The red/green/blue color intensity values +** of the result color (0x00 (minimum) to 0xff (max)) +** If any of these values is less than zero, the +** resulting color will not affect the visual map when +** used for drawing +** (int) a: The alpha (transparency) value, with 0x00 meaning absolutely +** opaque and 0xff meaning fully transparent. Alpha blending support +** is optional for drivers, so these are the only two values that +** are guaranteed to work as intended. Any value in between them +** must guarantee the following opaqueness: +** opaqueness(x-1) >= opaqueness(x) >= opaqueness (x+1) +** (i.e. ([0,255], less-transparent-than) must define a partial order) +** (int) priority: The priority to use for drawing, or -1 for none +** (int) control: The control to use for drawing, or -1 to disable drawing to the +** control map +** Returns : (int) GFX_OK or GFX_ERROR if state is invalid +** In palette mode, this may allocate a new color. Use gfxop_free_color() described below to +** free that color. +*/ + +int gfxop_set_system_color(gfx_state_t *state, gfx_color_t *color); +/* Designates a color as a 'system color' +** Parameters: (gfx_state_t *) state: The affected state +** (gfx_color_t *) color: The color to designate as a system color +** Returns : (int) GFX_OK or GFX_ERROR if state is invalid +** System colors are permanent colors that cannot be deallocated. As such, they must be used +** with caution. +*/ + +int gfxop_free_color(gfx_state_t *state, gfx_color_t *color); +/* Frees a color allocated by gfxop_set_color() +** Parmaeters: (gfx_state_t *) state: The state affected +** (gfx_color_t *) color: The color to de-allocate +** Returns : (int) GFX_OK or GFX_ERROR if state is invalid +** This function is a no-op in non-index mode, or if color is a system color. +*/ + + +/**********************/ +/* Pointer and IO ops */ +/**********************/ + +int gfxop_usleep(gfx_state_t *state, long usecs); +/* Suspends program execution for the specified amount of microseconds +** Parameters: (gfx_state_t *) state: The state affected +** (long) usecs: The amount of microseconds to wait +** Returns : (int) GFX_OK or GFX_ERROR +** The mouse pointer will be redrawn continually, if applicable +*/ + +int gfxop_set_pointer_cursor(gfx_state_t *state, int nr); +/* Sets the mouse pointer to a cursor resource +** Parameters: (gfx_state_t *) state: The affected state +** (int) nr: Number of the cursor resource to use +** Returns : (int) GFX_OK, GFX_ERROR if the resource did not +** exist and was not GFXOP_NO_POINTER, or GFX_FATAL on +** fatal error conditions. +** Use nr = GFX_NO_POINTER to disable the mouse pointer (default). +*/ + +int gfxop_set_pointer_view(gfx_state_t *state, int nr, int loop, int cel, Common::Point *hotspot); +/* Sets the mouse pointer to a view resource +** Parameters: (gfx_state_t *) state: The affected state +** (int) nr: Number of the view resource to use +** (int) loop: View loop to use +** (int) cel: View cel to use +** (Common::Point *) hotspot: Manually set hotspot to use, or NULL for default. +** Returns : (int) GFX_OK or GFX_FATAL +** Use gfxop_set_pointer_cursor(state, GFXOP_NO_POINTER) to disable the +** pointer. +*/ + +int gfxop_set_pointer_position(gfx_state_t *state, Common::Point pos); +/* Teleports the mouse pointer to a specific position +** Parameters: (gfx_state_t *) state: The state the pointer is in +** (Common::Point) pos: The position to teleport it to +** Returns : (int) Any error code or GFX_OK +** Depending on the graphics driver, this operation may be without +** any effect +*/ + +sci_event_t gfxop_get_event(gfx_state_t *state, unsigned int mask); +/* Retreives the next input event from the driver +** Parameters: (gfx_state_t *) state: The affected state +** (int) mask: The event mask to poll from (see uinput.h) +** Returns : (sci_event_t) The next event in the driver's event queue, or +** a NONE event if no event matching the mask was found. +*/ + + +/*******************/ +/* View operations */ +/*******************/ + +int gfxop_lookup_view_get_loops(gfx_state_t *state, int nr); +/* Determines the number of loops associated with a view +** Parameters: (gfx_state_t *) state: The state to use +** (int) nr: Number of the view to investigate +** Returns : (int) The number of loops, or GFX_ERROR if the view didn't exist +*/ + +int gfxop_lookup_view_get_cels(gfx_state_t *state, int nr, int loop); +/* Determines the number of cels associated stored in a loop +** Parameters: (gfx_state_t *) state: The state to look up in +** (int) nr: Number of the view to look up in +** (int) loop: Number of the loop the number of cels of +** are to be investigated +** Returns : (int) The number of cels in that loop, or GFX_ERROR if either +** the view or the loop didn't exist +*/ + +int gfxop_check_cel(gfx_state_t *state, int nr, int *loop, int *cel); +/* Clips the view/loop/cel position of a cel +** Parameters: (gfx_state_t *) state: The state to use +** (int) nr: Number of the view to use +** (int *) loop: Pointer to the variable storing the loop +** number to verify +** (int *) cel: Pointer to the variable storing the cel +** number to check +** Returns : (int) GFX_OK or GFX_ERROR if the view didn't exist +** *loop is clipped first, then *cel. The resulting setup will be a valid +** view configuration. +*/ + +int gfxop_overflow_cel(gfx_state_t *state, int nr, int *loop, int *cel); +/* Resets loop/cel values to zero if they have become invalid +** Parameters: (gfx_state_t *) state: The state to use +** (int) nr: Number of the view to use +** (int *) loop: Pointer to the variable storing the loop +** number to verify +** (int *) cel: Pointer to the variable storing the cel +** number to check +** Returns : (int) GFX_OK or GFX_ERROR if the view didn't exist +** *loop is clipped first, then *cel. The resulting setup will be a valid +** view configuration. +*/ + +int gfxop_get_cel_parameters(gfx_state_t *state, int nr, int loop, int cel, + int *width, int *height, Common::Point *offset); +/* Retreives the width and height of a cel +** Parameters: (gfx_state_t *) state: The state to use +** (int) nr: Number of the view +** (int) loop: Loop number to examine +** (int) cel: The cel (inside the loop) to look up +** (int *) width: The variable the width will be stored in +** (int *) height: The variable the height will be stored in +** (Common::Point *) offset: The variable the cel's x/y offset will be stored in +** Returns : (int) GFX_OK if the lookup succeeded, GFX_ERROR if the nr/loop/cel +** combination was invalid +*/ + +int gfxop_draw_cel(gfx_state_t *state, int nr, int loop, int cel, Common::Point pos, + gfx_color_t color, int palette); +/* Draws (part of) a cel to the back buffer +** Parameters: (gfx_state_t *) state: The state encapsulating the driver to draw with +** (int) nr: Number of the view to draw +** (int) loop: Loop of the cel to draw +** (int) cel: The cel number of the cel to draw +** (Common::Point) pos: The positino the cel is to be drawn to +** (gfx_color_t color): The priority and control values to use for drawing +** (int) palette: The palette to use +** Returns : (int) GFX_OK or GFX_FATAL +*/ + + +int gfxop_draw_cel_static(gfx_state_t *state, int nr, int loop, int cel, Common::Point pos, + gfx_color_t color, int palette); +/* Draws a cel to the static buffer; no clipping is performed +** Parameters: (gfx_state_t *) state: The state encapsulating the driver to draw with +** (int) nr: Number of the view to draw +** (int) loop: Loop of the cel to draw +** (int) cel: The cel number of the cel to draw +** (Common::Point) pos: The positino the cel is to be drawn to +** (gfx_color_t color): The priority and control values to use for drawing +** (int) palette: The palette to use +** Returns : (int) GFX_OK or GFX_FATAL +** Let me repeat, no clipping (except for the display borders) is performed. +*/ + + +int gfxop_draw_cel_static_clipped(gfx_state_t *state, int nr, int loop, int cel, Common::Point pos, + gfx_color_t color, int palette); +/* Draws (part of) a clipped cel to the static buffer +** Parameters: (gfx_state_t *) state: The state encapsulating the driver to draw with +** (int) nr: Number of the view to draw +** (int) loop: Loop of the cel to draw +** (int) cel: The cel number of the cel to draw +** (Common::Point) pos: The positino the cel is to be drawn to +** (gfx_color_t color): The priority and control values to use for drawing +** (int) palette: The palette to use +** Returns : (int) GFX_OK or GFX_FATAL +** This function does clip. +*/ + + +/******************/ +/* Pic operations */ +/******************/ +/* These operations are exempt from clipping */ + +int gfxop_new_pic(gfx_state_t *state, int nr, int flags, int default_palette); +/* Draws a pic and writes it over the static buffer +** Parameters: (gfx_state_t *) state: The state affected +** (int) nr: Number of the pic to draw +** (int) flags: Interpreter-dependant flags to use for drawing +** (int) default_palette: The default palette for drawing +** Returns : (int) GFX_OK or GFX_FATAL +** This function instructs the resource manager to tag all data as "unused". +** See the resource manager tag functions for a full description. +*/ + +void *gfxop_get_pic_metainfo(gfx_state_t *state); +/* Retreives all meta-information assigned to the current pic +** Parameters: (gfx_state_t *) state: The state affected +** Returns : (void *) NULL if the pic doesn't exist or has no meta-information, +** the meta-info otherwise +** This meta-information is referred to as 'internal data' in the pic code +*/ + +int gfxop_add_to_pic(gfx_state_t *state, int nr, int flags, int default_palette); +/* Adds a pic to the static buffer +** Parameters: (gfx_state_t *) state: The state affected +** (int) nr: Number of the pic to add +** (int) flags: Interpreter-dependant flags to use for drawing +** (int) default_palette: The default palette for drawing +** Returns : (int) GFX_OK or GFX_FATAL +*/ + + + + +/*******************/ +/* Text operations */ +/*******************/ + + +int gfxop_get_font_height(gfx_state_t *state, int font_nr); +/* Returns the fixed line height for one specified font +** Parameters: (gfx_state_t *) state: The state to work on +** (int) font_nr: Number of the font to inspect +** Returns : (int) GFX_ERROR, GFX_FATAL, or the font line height +*/ + +int gfxop_get_text_params(gfx_state_t *state, int font_nr, const char *text, + int maxwidth, int *width, int *height, int flags, + int *lines_nr, int *lineheight, int *lastline_width); +/* Calculates the width and height of a specified text in a specified font +** Parameters: (gfx_state_t *) state: The state to use +** (int) font_nr: Font number to use for the calculation +** (const char *) text: The text to examine +** (int) flags: ORred GFXR_FONT_FLAGs +** (int) maxwidth: The maximum pixel width to allow for the text +** Returns : (int) GFX_OK or GFX_ERROR if the font didn't exist +** (int) *width: The resulting width +** (int) *height: The resulting height +** (int) *lines_nr: Number of lines used in the text +** (int) *lineheight: Pixel height (SCI scale) of each text line +** (int) *lastline_wdith: Pixel offset (SCI scale) of the space +** after the last character in the last line +*/ + +gfx_text_handle_t *gfxop_new_text(gfx_state_t *state, int font_nr, char *text, int maxwidth, + gfx_alignment_t halign, gfx_alignment_t valign, + gfx_color_t color1, gfx_color_t color2, gfx_color_t bg_color, + int flags); +/* Generates a new text handle that can be used to draw any text +** Parameters: (gfx_state_t *) state: The state to use +** (int) font_nr: Font number to use for the calculation +** (char *) text: The text to examine +** (int) maxwidth: The maximum pixel width to allow for the text +** (gfx_alignment_t) halign: The horizontal text alignment +** (gfx_alignment_t) valign: The vertical text alignment +** (gfx_color_t x gfx_color_t) color1, color2: The text's foreground colors +** (the function will dither between those two) +** (gfx_color_t) bg_color: The background color +** (int) flags: ORred GFXR_FONT_FLAGs +** Returns : (gfx_text_handle_t *) A newly allocated gfx_text_handle_t, or +** NULL if font_nr was invalid +** The control and priority values for the text will be extracted from color1. +** Note that the colors must have been allocated properly, or the text may display in +** incorrect colors. +*/ + +int gfxop_free_text(gfx_state_t *state, gfx_text_handle_t *handle); +/* Frees a previously allocated text handle and all related resources +** Parameters: (gfx_state_t *) state: The state to use +** (gfx_text_handle_t *) handle: The handle to free +** Returns : (int) GFX_OK +*/ + +int gfxop_draw_text(gfx_state_t *state, gfx_text_handle_t *handle, rect_t zone); +/* Draws text stored in a text handle +** Parameters: (gfx_state_t *) state: The target state +** (gfx_text_handle_t *) handle: The text handle to use for drawing +** (rect_t) zone: The rectangular box to draw to. In combination with +** halign and valign, this defines where the text is +** drawn to. +** Returns : (int) GFX_OK or GFX_FATAL +*/ + + +/****************************/ +/* Manual pixmap operations */ +/****************************/ + +gfx_pixmap_t *gfxop_grab_pixmap(gfx_state_t *state, rect_t area); +/* Grabs a screen section from the back buffer and stores it in a pixmap +** Parameters: (gfx_state_t *) state: The affected state +** (rect_t) area: The area to grab +** Returns : (gfx_pixmap_t *) A result pixmap, or NULL on error +** Obviously, this only affects the visual map +*/ + +int gfxop_draw_pixmap(gfx_state_t *state, gfx_pixmap_t *pxm, rect_t zone, Common::Point pos); +/* Draws part of a pixmap to the screen +** Parameters: (gfx_state_t *) state: The affected state +** (gfx_pixmap_t *) pxm: The pixmap to draw +** (rect_t) zone: The segment of the pixmap to draw +** (Common::Point) pos: The position the pixmap should be drawn to +** Returns : (int) GFX_OK or any error code +*/ + +int gfxop_free_pixmap(gfx_state_t *state, gfx_pixmap_t *pxm); +/* Frees a pixmap returned by gfxop_grab_pixmap() +** Parameters: (gfx_state_t *) state: The affected state +** (gfx_pixmap_t *) pxm: The pixmap to free +** Returns : (int) GFX_OK, or GFX_ERROR if the state was invalid +*/ + +/******************************/ +/* Dirty rectangle operations */ +/******************************/ + +gfx_dirty_rect_t *gfxdr_add_dirty(gfx_dirty_rect_t *base, rect_t box, int strategy); +/* Adds a dirty rectangle to 'base' according to a strategy +** Parameters: (gfx_dirty_rect_t *) base: The base rectangle to add to, or NULL +** (rect_t) box: The dirty frame to add +** (int) strategy: The dirty frame heuristic to use (see gfx_options.h) +** Returns : (gfx_dirty_rect_t *) an appropriate singly-linked dirty rectangle +** result cluster +*/ + +int _gfxop_clip(rect_t *rect, rect_t clipzone); +/* Clips a rectangle against another one +** Parameters: (rect_t *) rect: The rectangle to clip +** (rect_t) clipzone: The outer bounds rect must be in +** Reuturns : (int) 1 if rect is empty now, 0 otherwise +*/ + +} // End of namespace Sci + +#endif // !_GFX_OPERATIONS_H_ -- cgit v1.2.3