From cbd8faa82ed129615fcaffaa86ac2d862ffcae58 Mon Sep 17 00:00:00 2001 From: Martin Kiewitz Date: Sat, 24 Apr 2010 20:41:26 +0000 Subject: SCI: r48786 port updates were actually introduced during SCI01, qfg2 and xmas90ega only. We enable port updates only for non-multilingual SCI01 games now - fixes percentage bar for qfg1 japanese as well svn-id: r48787 --- engines/sci/graphics/animate.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'engines/sci/graphics/animate.h') diff --git a/engines/sci/graphics/animate.h b/engines/sci/graphics/animate.h index 2cc59b1767..5b349c969b 100644 --- a/engines/sci/graphics/animate.h +++ b/engines/sci/graphics/animate.h @@ -86,7 +86,7 @@ class GfxTransitions; */ class GfxAnimate { public: - GfxAnimate(EngineState *state, GfxCache *cache, GfxPorts *ports, GfxPaint16 *paint16, GfxScreen *screen, GfxPalette *palette, GfxCursor *cursor, GfxTransitions *transitions); + GfxAnimate(EngineState *state, GfxCache *cache, GfxPorts *ports, GfxPaint16 *paint16, GfxScreen *screen, GfxPalette *palette, GfxCursor *cursor, GfxTransitions *transitions, bool fontIsExtended); virtual ~GfxAnimate(); // FIXME: Don't store EngineState @@ -133,6 +133,8 @@ private: AnimateEntry *_lastCastData; bool _ignoreFastCast; + bool _fontIsExtended; + bool _doPortUpdate; }; } // End of namespace Sci -- cgit v1.2.3