From 5b528a55827d3d5a95ac14d50063b24e14e1fdc0 Mon Sep 17 00:00:00 2001 From: Martin Kiewitz Date: Fri, 19 Feb 2016 16:57:21 +0100 Subject: SCI32: Make upscaled games work (e.g. gk1 hires) --- engines/sci/graphics/frameout.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engines/sci/graphics/frameout.cpp') diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp index 4f837546f0..5380db174b 100644 --- a/engines/sci/graphics/frameout.cpp +++ b/engines/sci/graphics/frameout.cpp @@ -79,15 +79,15 @@ GfxFrameout::GfxFrameout(SegManager *segMan, ResourceManager *resMan, GfxCoordAd _paint32(paint32), _showStyles(nullptr), // TODO: Stop using _gfxScreen - _currentBuffer(screen->getWidth(), screen->getHeight(), nullptr), - _priorityMap(screen->getWidth(), screen->getHeight(), nullptr), + _currentBuffer(screen->getDisplayWidth(), screen->getDisplayHeight(), nullptr), + _priorityMap(screen->getDisplayWidth(), screen->getDisplayHeight(), nullptr), _remapOccurred(false), _frameNowVisible(false), - _screenRect(screen->getWidth(), screen->getHeight()), + _screenRect(screen->getDisplayWidth(), screen->getDisplayHeight()), _overdrawThreshold(0), _palMorphIsOn(false) { - _currentBuffer.setPixels(calloc(1, screen->getWidth() * screen->getHeight())); + _currentBuffer.setPixels(calloc(1, screen->getDisplayWidth() * screen->getDisplayHeight())); for (int i = 0; i < 236; i += 2) { _styleRanges[i] = 0; -- cgit v1.2.3