From eff78c442474185ecb1bde59bfc54c276178c480 Mon Sep 17 00:00:00 2001 From: Martin Kiewitz Date: Tue, 4 Nov 2014 22:01:21 +0100 Subject: SCI: fix Japanese Space Quest 4 (intro + buttons) At least SQ4 uses #j text prefix as signal for the interpreter to not use the PC9801 hires font, but to use the internal low res font instead --- engines/sci/graphics/paint16.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/sci/graphics/paint16.h') diff --git a/engines/sci/graphics/paint16.h b/engines/sci/graphics/paint16.h index 882f311a5b..955cfdec8f 100644 --- a/engines/sci/graphics/paint16.h +++ b/engines/sci/graphics/paint16.h @@ -80,7 +80,7 @@ public: void kernelGraphUpdateBox(const Common::Rect &rect, bool hiresMode); void kernelGraphRedrawBox(Common::Rect rect); - reg_t kernelDisplay(const char *text, int argc, reg_t *argv); + reg_t kernelDisplay(const char *text, uint16 languageSplitter, int argc, reg_t *argv); reg_t kernelPortraitLoad(const Common::String &resourceName); void kernelPortraitShow(const Common::String &resourceName, Common::Point position, uint16 resourceNum, uint16 noun, uint16 verb, uint16 cond, uint16 seq); -- cgit v1.2.3