From 7d436622a8e10437488f6dfa930e3ff15e254a55 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Tue, 21 Aug 2012 03:31:00 +0300 Subject: SCI: More work on kRemapColors This implements some more color remap-based palette effects, found in QFG4 --- engines/sci/graphics/palette.cpp | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) (limited to 'engines/sci/graphics/palette.cpp') diff --git a/engines/sci/graphics/palette.cpp b/engines/sci/graphics/palette.cpp index 68104b0ac8..53d69cdcca 100644 --- a/engines/sci/graphics/palette.cpp +++ b/engines/sci/graphics/palette.cpp @@ -375,6 +375,27 @@ void GfxPalette::setRemappingPercent(byte color, byte percent) { _remappingType[color] = kRemappingByPercent; } +void GfxPalette::setRemappingPercentGray(byte color, byte percent) { + _remapOn = true; + + // We need to defer the setup of the remapping table every time the screen + // palette is changed, so that kernelFindColor() can find the correct + // colors. Set it once here, in case the palette stays the same and update + // it on each palette change by copySysPaletteToScreen(). + _remappingPercentToSet = percent; + + // Note: This is not what the original does, but the results are the same visually + for (int i = 0; i < 256; i++) { + byte rComponent = _sysPalette.colors[i].r * _remappingPercentToSet * 0.30 / 100; + byte gComponent = _sysPalette.colors[i].g * _remappingPercentToSet * 0.59 / 100; + byte bComponent = _sysPalette.colors[i].b * _remappingPercentToSet * 0.11 / 100; + byte luminosity = rComponent + gComponent + bComponent; + _remappingByPercent[i] = kernelFindColor(luminosity, luminosity, luminosity); + } + + _remappingType[color] = kRemappingByPercent; +} + void GfxPalette::setRemappingRange(byte color, byte from, byte to, byte base) { _remapOn = true; -- cgit v1.2.3