From 1c19029c5817038da66a1837997ba994337fdea2 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Tue, 23 Aug 2016 05:17:57 +0300 Subject: SCI32: Fix palette in SCI32 Mac games --- engines/sci/graphics/palette32.cpp | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) (limited to 'engines/sci/graphics/palette32.cpp') diff --git a/engines/sci/graphics/palette32.cpp b/engines/sci/graphics/palette32.cpp index 2a98c237b0..c7098bc3e4 100644 --- a/engines/sci/graphics/palette32.cpp +++ b/engines/sci/graphics/palette32.cpp @@ -282,10 +282,16 @@ void GfxPalette32::updateHardware(const bool updateScreen) { bpal[i * 3 + 2] = _currentPalette.colors[i].b; } - // The last color must always be white - bpal[255 * 3 ] = 255; - bpal[255 * 3 + 1] = 255; - bpal[255 * 3 + 2] = 255; + if (g_sci->getPlatform() != Common::kPlatformMacintosh) { + // The last color must always be white + bpal[255 * 3 ] = 255; + bpal[255 * 3 + 1] = 255; + bpal[255 * 3 + 2] = 255; + } else { + bpal[255 * 3 ] = 0; + bpal[255 * 3 + 1] = 0; + bpal[255 * 3 + 2] = 0; + } g_system->getPaletteManager()->setPalette(bpal, 0, 256); if (updateScreen) { -- cgit v1.2.3