From b97ef271c7f929fea02a1bd05950a61a9c313198 Mon Sep 17 00:00:00 2001 From: Martin Kiewitz Date: Tue, 13 Jul 2010 15:46:21 +0000 Subject: SCI: adding comment about GfxPicture::draw() and picture resource formats svn-id: r50846 --- engines/sci/graphics/picture.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'engines/sci/graphics/picture.cpp') diff --git a/engines/sci/graphics/picture.cpp b/engines/sci/graphics/picture.cpp index 5c3330ab7a..1416412b33 100644 --- a/engines/sci/graphics/picture.cpp +++ b/engines/sci/graphics/picture.cpp @@ -56,7 +56,9 @@ GuiResourceId GfxPicture::getResourceId() { return _resourceId; } -// TODO: subclass this +// differentiation between various picture formats can NOT get done using sci-version checks. +// Games like PQ1 use the "old" vector data picture format, but are actually SCI1.1 +// We should leave this that way to decide the format on-the-fly instead of hardcoding it in any way void GfxPicture::draw(int16 animationNr, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo) { uint16 headerSize; -- cgit v1.2.3