From d39cdd8e1cfdcf9992f03f6ef72138dbdc3f6bbb Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Fri, 14 Oct 2011 13:51:59 +0300 Subject: SCI: More work on the vertical plane offset for SCI32. Still WIP. Vertical clipping is still not finished. This fixes the display in the Torin demo (which uses a scene with loads of items with a vertical offset). --- engines/sci/graphics/picture.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'engines/sci/graphics/picture.h') diff --git a/engines/sci/graphics/picture.h b/engines/sci/graphics/picture.h index 78623d5e09..4f075a6226 100644 --- a/engines/sci/graphics/picture.h +++ b/engines/sci/graphics/picture.h @@ -56,15 +56,16 @@ public: int16 getSci32celY(int16 celNo); int16 getSci32celX(int16 celNo); int16 getSci32celWidth(int16 celNo); + int16 getSci32celHeight(int16 celNo); int16 getSci32celPriority(int16 celNo); - void drawSci32Vga(int16 celNo, int16 callerX, int16 callerY, int16 pictureX, bool mirrored); + void drawSci32Vga(int16 celNo, int16 callerX, int16 callerY, int16 pictureX, int16 pictureY, bool mirrored); #endif private: void initData(GuiResourceId resourceId); void reset(); void drawSci11Vga(); - void drawCelData(byte *inbuffer, int size, int headerPos, int rlePos, int literalPos, int16 drawX, int16 drawY, int16 pictureX); + void drawCelData(byte *inbuffer, int size, int headerPos, int rlePos, int literalPos, int16 drawX, int16 drawY, int16 pictureX, int16 pictureY); void drawVectorData(byte *data, int size); bool vectorIsNonOpcode(byte pixel); void vectorGetAbsCoords(byte *data, int &curPos, int16 &x, int16 &y); -- cgit v1.2.3