From d99aa0f12634bed7b5101b4b5a64f50ee744961b Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Tue, 5 Jan 2010 01:37:57 +0000 Subject: More renaming svn-id: r47009 --- engines/sci/graphics/picture.h | 82 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 82 insertions(+) create mode 100644 engines/sci/graphics/picture.h (limited to 'engines/sci/graphics/picture.h') diff --git a/engines/sci/graphics/picture.h b/engines/sci/graphics/picture.h new file mode 100644 index 0000000000..fcab244a36 --- /dev/null +++ b/engines/sci/graphics/picture.h @@ -0,0 +1,82 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef SCI_GRAPHICS_PICTURE_H +#define SCI_GRAPHICS_PICTURE_H + +namespace Sci { + +#define SCI_PATTERN_CODE_RECTANGLE 0x10 +#define SCI_PATTERN_CODE_USE_TEXTURE 0x20 +#define SCI_PATTERN_CODE_PENSIZE 0x07 + +class SciGuiPicture { +public: + SciGuiPicture(ResourceManager *resMan, Gfx *gfx, Screen *screen, SciPalette *palette, GuiResourceId resourceId); + ~SciGuiPicture(); + + GuiResourceId getResourceId(); + void draw(int16 animationNr, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo); + +private: + void initData(GuiResourceId resourceId); + void reset(); + void drawSci11Vga(); +#ifdef ENABLE_SCI32 + void drawSci32Vga(); +#endif + void drawCelData(byte *inbuffer, int size, int headerPos, int rlePos, int literalPos, int16 callerX, int16 callerY, bool hasSci32Header); + void drawVectorData(byte *data, int size); + bool vectorIsNonOpcode(byte pixel); + void vectorGetAbsCoords(byte *data, int &curPos, int16 &x, int16 &y); + void vectorGetAbsCoordsNoMirror(byte *data, int &curPos, int16 &x, int16 &y); + void vectorGetRelCoords(byte *data, int &curPos, int16 &x, int16 &y); + void vectorGetRelCoordsMed(byte *data, int &curPos, int16 &x, int16 &y); + void vectorGetPatternTexture(byte *data, int &curPos, int16 pattern_Code, int16 &pattern_Texture); + void vectorFloodFill(int16 x, int16 y, byte color, byte prio, byte control); + void vectorPattern(int16 x, int16 y, byte pic_color, byte pic_priority, byte pic_control, byte code, byte texture); + void vectorPatternBox(Common::Rect box, byte color, byte prio, byte control); + void vectorPatternTexturedBox(Common::Rect box, byte color, byte prio, byte control, byte texture); + void vectorPatternCircle(Common::Rect box, byte size, byte color, byte prio, byte control); + void vectorPatternTexturedCircle(Common::Rect box, byte size, byte color, byte prio, byte control, byte texture); + + ResourceManager *_resMan; + Gfx *_gfx; + Screen *_screen; + SciPalette *_palette; + + int16 _resourceId; + Resource *_resource; + + int16 _animationNr; + bool _mirroredFlag; + bool _addToFlag; + int16 _EGApaletteNo; + byte _priority; +}; + +} // End of namespace Sci + +#endif -- cgit v1.2.3