From 548e67f413fbda3cb42880a759d2f47c56e77232 Mon Sep 17 00:00:00 2001 From: Martin Kiewitz Date: Mon, 1 Nov 2010 16:42:54 +0000 Subject: SCI: fixing lf (stupid msvc) svn-id: r54014 --- engines/sci/graphics/ports.h | 276 +++++++++++++++++++++---------------------- 1 file changed, 138 insertions(+), 138 deletions(-) (limited to 'engines/sci/graphics/ports.h') diff --git a/engines/sci/graphics/ports.h b/engines/sci/graphics/ports.h index e4cbaecb54..21c6d31ebd 100644 --- a/engines/sci/graphics/ports.h +++ b/engines/sci/graphics/ports.h @@ -1,45 +1,45 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * * $URL$ * $Id$ - * - */ - -#ifndef SCI_GRAPHICS_PORTS_H -#define SCI_GRAPHICS_PORTS_H - -#include "common/serializer.h" -#include "common/list.h" -#include "common/array.h" - -namespace Sci { - -class SciGui; -class GfxPaint16; -class GfxScreen; -class GfxText16; - -#define PORTS_FIRSTWINDOWID 2 -#define PORTS_FIRSTSCRIPTWINDOWID 3 - + * + */ + +#ifndef SCI_GRAPHICS_PORTS_H +#define SCI_GRAPHICS_PORTS_H + +#include "common/serializer.h" +#include "common/list.h" +#include "common/array.h" + +namespace Sci { + +class SciGui; +class GfxPaint16; +class GfxScreen; +class GfxText16; + +#define PORTS_FIRSTWINDOWID 2 +#define PORTS_FIRSTSCRIPTWINDOWID 3 + // window styles enum { SCI_WINDOWMGR_STYLE_TRANSPARENT = (1 << 0), @@ -48,101 +48,101 @@ enum { SCI_WINDOWMGR_STYLE_TOPMOST = (1 << 3), SCI_WINDOWMGR_STYLE_USER = (1 << 7) }; - -/** - * Ports class, includes all port managment for SCI0->SCI1.1 games. Ports are some sort of windows in SCI - * this class also handles adjusting coordinates to a specific port - */ -class GfxPorts : public Common::Serializable { -public: - GfxPorts(SegManager *segMan, GfxScreen *screen); - ~GfxPorts(); - - void init(bool usesOldGfxFunctions, GfxPaint16 *paint16, GfxText16 *text16); - void reset(); - - void kernelSetActive(uint16 portId); - Common::Rect kernelGetPicWindow(int16 &picTop, int16 &picLeft); - void kernelSetPicWindow(Common::Rect rect, int16 picTop, int16 picLeft, bool initPriorityBandsFlag); - reg_t kernelGetActive(); - reg_t kernelNewWindow(Common::Rect dims, Common::Rect restoreRect, uint16 style, int16 priority, int16 colorPen, int16 colorBack, const char *title); - void kernelDisposeWindow(uint16 windowId, bool reanimate); - - int16 isFrontWindow(Window *wnd); - void beginUpdate(Window *wnd); - void endUpdate(Window *wnd); - Window *addWindow(const Common::Rect &dims, const Common::Rect *restoreRect, const char *title, uint16 style, int16 priority, bool draw); - void drawWindow(Window *wnd); - void removeWindow(Window *pWnd, bool reanimate); - void freeWindow(Window *pWnd); - void updateWindow(Window *wnd); - - Port *getPortById(uint16 id); - - Port *setPort(Port *newPort); - Port *getPort(); - void setOrigin(int16 left, int16 top); - void moveTo(int16 left, int16 top); - void move(int16 left, int16 top); - void openPort(Port *port); - void penColor(int16 color); - void backColor(int16 color); - void penMode(int16 mode); - void textGreyedOutput(bool state); - int16 getPointSize(); - - void offsetRect(Common::Rect &r); - void offsetLine(Common::Point &start, Common::Point &end); - void clipLine(Common::Point &start, Common::Point &end); - - void priorityBandsInit(int16 bandCount, int16 top, int16 bottom); - void priorityBandsInit(byte *data); - void priorityBandsInitSci11(byte *data); - - void kernelInitPriorityBands(); - void kernelGraphAdjustPriority(int top, int bottom); - byte kernelCoordinateToPriority(int16 y); - int16 kernelPriorityToCoordinate(byte priority); - - Port *_wmgrPort; - Window *_picWind; - - Port *_menuPort; - Common::Rect _menuBarRect; - Common::Rect _menuRect; - Common::Rect _menuLine; - Port *_curPort; - - virtual void saveLoadWithSerializer(Common::Serializer &ser); - -private: - typedef Common::List PortList; - - SegManager *_segMan; - GfxPaint16 *_paint16; - GfxScreen *_screen; - GfxText16 *_text16; - - bool _usesOldGfxFunctions; - - uint16 _styleUser; - - // counts windows that got disposed but are not freed yet - uint16 _freeCounter; - - /** The list of open 'windows' (and ports), in visual order. */ - PortList _windowList; - - /** The list of all open 'windows' (and ports), ordered by their id. */ - Common::Array _windowsById; - - Common::Rect _bounds; - - // Priority Bands related variables - int16 _priorityTop, _priorityBottom, _priorityBandCount; - byte _priorityBands[200]; -}; - -} // End of namespace Sci - -#endif + +/** + * Ports class, includes all port managment for SCI0->SCI1.1 games. Ports are some sort of windows in SCI + * this class also handles adjusting coordinates to a specific port + */ +class GfxPorts : public Common::Serializable { +public: + GfxPorts(SegManager *segMan, GfxScreen *screen); + ~GfxPorts(); + + void init(bool usesOldGfxFunctions, GfxPaint16 *paint16, GfxText16 *text16); + void reset(); + + void kernelSetActive(uint16 portId); + Common::Rect kernelGetPicWindow(int16 &picTop, int16 &picLeft); + void kernelSetPicWindow(Common::Rect rect, int16 picTop, int16 picLeft, bool initPriorityBandsFlag); + reg_t kernelGetActive(); + reg_t kernelNewWindow(Common::Rect dims, Common::Rect restoreRect, uint16 style, int16 priority, int16 colorPen, int16 colorBack, const char *title); + void kernelDisposeWindow(uint16 windowId, bool reanimate); + + int16 isFrontWindow(Window *wnd); + void beginUpdate(Window *wnd); + void endUpdate(Window *wnd); + Window *addWindow(const Common::Rect &dims, const Common::Rect *restoreRect, const char *title, uint16 style, int16 priority, bool draw); + void drawWindow(Window *wnd); + void removeWindow(Window *pWnd, bool reanimate); + void freeWindow(Window *pWnd); + void updateWindow(Window *wnd); + + Port *getPortById(uint16 id); + + Port *setPort(Port *newPort); + Port *getPort(); + void setOrigin(int16 left, int16 top); + void moveTo(int16 left, int16 top); + void move(int16 left, int16 top); + void openPort(Port *port); + void penColor(int16 color); + void backColor(int16 color); + void penMode(int16 mode); + void textGreyedOutput(bool state); + int16 getPointSize(); + + void offsetRect(Common::Rect &r); + void offsetLine(Common::Point &start, Common::Point &end); + void clipLine(Common::Point &start, Common::Point &end); + + void priorityBandsInit(int16 bandCount, int16 top, int16 bottom); + void priorityBandsInit(byte *data); + void priorityBandsInitSci11(byte *data); + + void kernelInitPriorityBands(); + void kernelGraphAdjustPriority(int top, int bottom); + byte kernelCoordinateToPriority(int16 y); + int16 kernelPriorityToCoordinate(byte priority); + + Port *_wmgrPort; + Window *_picWind; + + Port *_menuPort; + Common::Rect _menuBarRect; + Common::Rect _menuRect; + Common::Rect _menuLine; + Port *_curPort; + + virtual void saveLoadWithSerializer(Common::Serializer &ser); + +private: + typedef Common::List PortList; + + SegManager *_segMan; + GfxPaint16 *_paint16; + GfxScreen *_screen; + GfxText16 *_text16; + + bool _usesOldGfxFunctions; + + uint16 _styleUser; + + // counts windows that got disposed but are not freed yet + uint16 _freeCounter; + + /** The list of open 'windows' (and ports), in visual order. */ + PortList _windowList; + + /** The list of all open 'windows' (and ports), ordered by their id. */ + Common::Array _windowsById; + + Common::Rect _bounds; + + // Priority Bands related variables + int16 _priorityTop, _priorityBottom, _priorityBandCount; + byte _priorityBands[200]; +}; + +} // End of namespace Sci + +#endif -- cgit v1.2.3