From 4628833a32303242a036730d5f7ee8a10da28a7a Mon Sep 17 00:00:00 2001 From: Walter van Niftrik Date: Sat, 4 Jun 2011 15:32:57 +0200 Subject: SCI: Set Mac versions of LSL1 and LSL5 to screen height 190. This fixes bug #3310782. However, as I was unable to get the games working in a Mac emulator, this is an educated guess at this point. --- engines/sci/graphics/screen.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'engines/sci/graphics/screen.cpp') diff --git a/engines/sci/graphics/screen.cpp b/engines/sci/graphics/screen.cpp index 2446ea545e..4ab0b9719f 100644 --- a/engines/sci/graphics/screen.cpp +++ b/engines/sci/graphics/screen.cpp @@ -763,11 +763,14 @@ int16 GfxScreen::kernelPicNotValid(int16 newPicNotValid) { uint16 GfxScreen::getLowResScreenHeight() { // Some Mac SCI1/1.1 games only take up 190 rows and do not // have the menu bar. + // TODO: Verify that LSL1 and LSL5 use height 190 if (g_sci->getPlatform() == Common::kPlatformMacintosh) { switch (g_sci->getGameId()) { case GID_FREDDYPHARKAS: case GID_KQ5: case GID_KQ6: + case GID_LSL1: + case GID_LSL5: case GID_SQ1: return 190; default: -- cgit v1.2.3