From 41cc1932d2cc19e6179f54d1b149a245420dba7a Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Sat, 3 Sep 2011 14:50:58 +0300 Subject: SCI32: Added an initial skeleton structure for the SCI2 text drawing code This includes kCreateTextBitmap, and moves all of the text drawing code into the new GfxText32 class --- engines/sci/graphics/text32.h | 71 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 71 insertions(+) create mode 100644 engines/sci/graphics/text32.h (limited to 'engines/sci/graphics/text32.h') diff --git a/engines/sci/graphics/text32.h b/engines/sci/graphics/text32.h new file mode 100644 index 0000000000..39fe710a86 --- /dev/null +++ b/engines/sci/graphics/text32.h @@ -0,0 +1,71 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/engines/sci/graphics/text16.h $ + * $Id: text16.h 55178 2011-01-08 23:16:44Z thebluegr $ + * + */ + +#ifndef SCI_GRAPHICS_TEXT32_H +#define SCI_GRAPHICS_TEXT32_H + +#include "common/hashmap.h" + +namespace Sci { + +struct TextEntry { + reg_t object; + uint16 x; + uint16 y; + uint16 width; + uint16 height; + byte *surface; + Common::String text; +}; + +// TODO: Move to Cache, perhaps? +#define MAX_CACHED_TEXTS 20 +typedef Common::HashMap TextCache; + +/** + * Text32 class, handles text calculation and displaying of text for SCI2, SCI21 and SCI3 games + */ +class GfxText32 { +public: + GfxText32(SegManager *segMan, GfxCache *fonts, GfxScreen *screen); + ~GfxText32(); + void createTextBitmap(reg_t textObject); + void drawTextBitmap(reg_t textObject, uint16 textX, uint16 textY, uint16 w); + int16 GetLongest(const char *text, int16 maxWidth, GfxFont *font); + TextEntry *getTextEntry(reg_t textObject); + +private: + TextEntry *createTextEntry(reg_t textObject); + void purgeCache(); + + SegManager *_segMan; + GfxCache *_cache; + TextCache _textCache; + GfxScreen *_screen; +}; + +} // End of namespace Sci + +#endif -- cgit v1.2.3