From dc5524bda56007c4ea2006bf5f970f35392beb82 Mon Sep 17 00:00:00 2001 From: Martin Kiewitz Date: Wed, 30 Dec 2009 21:54:45 +0000 Subject: SCI: palette merging / comment addition svn-id: r46776 --- engines/sci/gui/gui_palette.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/sci/gui') diff --git a/engines/sci/gui/gui_palette.cpp b/engines/sci/gui/gui_palette.cpp index 7d26116941..68b9777286 100644 --- a/engines/sci/gui/gui_palette.cpp +++ b/engines/sci/gui/gui_palette.cpp @@ -210,7 +210,7 @@ void SciGuiPalette::merge(GuiPalette *pFrom, GuiPalette *pTo, uint16 flag) { } // is the same color already at the same position? -> match it directly w/o lookup // this fixes games like lsl1demo/sq5 where the same rgb color exists multiple times and where we would - // otherwise match the wrong one + // otherwise match the wrong one (which would result into the pixels affected (or not) by palette changes) if ((pTo->colors[i].r == pFrom->colors[i].r) && (pTo->colors[i].g == pFrom->colors[i].g) && (pTo->colors[i].b == pFrom->colors[i].b)) { pFrom->mapping[i] = i; continue; -- cgit v1.2.3