From b5da8a5cdcd3cd232798ed60f7258bf23e2e9c74 Mon Sep 17 00:00:00 2001 From: Matthew Hoops Date: Tue, 25 Aug 2009 23:02:57 +0000 Subject: - Split SCI_VERSION_32 into SCI_VERSION_2, SCI_VERSION_2_1, and SCI_VERSION_3 (each version has a different kernel table). - Improve map detection. - Fix SCI32 object and script initialization (Torin's Passage and GK1 scripts now start up, and probably most SCI2/2.1 games). - Add SCI2 and SCI2.1 kernel tables. svn-id: r43742 --- engines/sci/module.mk | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'engines/sci/module.mk') diff --git a/engines/sci/module.mk b/engines/sci/module.mk index bada214b61..54e7ed3589 100644 --- a/engines/sci/module.mk +++ b/engines/sci/module.mk @@ -66,6 +66,11 @@ MODULE_OBJS = \ sfx/softseq/adlib.o \ sfx/softseq/amiga.o \ sfx/softseq/pcjr.o + +ifdef ENABLE_SCI32 +MODULE_OBJS += \ + engine/kernel32.o +endif # This module can be built as a plugin ifeq ($(ENABLE_SCI), DYNAMIC_PLUGIN) -- cgit v1.2.3