From 3e4e74138727c3dc2210694ef2daaae2d0bc22d3 Mon Sep 17 00:00:00 2001 From: Martin Kiewitz Date: Wed, 8 Sep 2010 12:42:00 +0000 Subject: SCI: don't replace save/restore in hoyle1 fixes hoyle1 not starting anymore svn-id: r52635 --- engines/sci/sci.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'engines/sci/sci.cpp') diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp index 9170473745..e4188a10f1 100644 --- a/engines/sci/sci.cpp +++ b/engines/sci/sci.cpp @@ -377,7 +377,8 @@ void SciEngine::patchGameSaveRestore(SegManager *segMan) { switch (_gameId) { case GID_MOTHERGOOSE256: // mother goose saves/restores directly and has no save/restore dialogs - case GID_JONES: // gets confused, when we patch us in, although the game isn't able to save/restore o_O + case GID_JONES: // gets confused, when we patch us in, the game is only able to save to 1 slot, so hooking is not required + case GID_HOYLE1: // gets confused, although the game doesnt support saving/restoring at all return; default: break; -- cgit v1.2.3