From ed6bc0a13dea0abee56182bc9ff0cd616942fd65 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Sun, 2 Dec 2012 15:19:49 +0200 Subject: SCI: Resync audio options when a game is restarted (bug #3589453) --- engines/sci/sci.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'engines/sci/sci.cpp') diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp index 118f7d9b33..2fa992e544 100644 --- a/engines/sci/sci.cpp +++ b/engines/sci/sci.cpp @@ -683,9 +683,8 @@ void SciEngine::runGame() { if (DebugMan.isDebugChannelEnabled(kDebugLevelOnStartup)) _console->attach(); - _gamestate->_syncedAudioOptions = false; - do { + _gamestate->_syncedAudioOptions = false; _gamestate->_executionStackPosChanged = false; run_vm(_gamestate); exitGame(); -- cgit v1.2.3