From 93a8b469c03d05ddef0aa46a51887a68ff629eb7 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Thu, 21 Jan 2010 21:28:32 +0000 Subject: - Fixed pausing of all sounds in the playlist - Sounds are now paused correctly when opening/closing the debug console - Some cleanup svn-id: r47422 --- engines/sci/sound/soundcmd.h | 1 + 1 file changed, 1 insertion(+) (limited to 'engines/sci/sound/soundcmd.h') diff --git a/engines/sci/sound/soundcmd.h b/engines/sci/sound/soundcmd.h index d7b0b87609..fc80b6b3fa 100644 --- a/engines/sci/sound/soundcmd.h +++ b/engines/sci/sound/soundcmd.h @@ -63,6 +63,7 @@ public: void reconstructPlayList(int savegame_version); void printPlayList(Console *con); void setMasterVolume(int vol); + void pauseAll(bool pause); #ifndef USE_OLD_MUSIC_FUNCTIONS /** -- cgit v1.2.3