From 38d79f60e3217debbf99c971a87ea581c00f007f Mon Sep 17 00:00:00 2001 From: Martin Kiewitz Date: Sun, 11 Jul 2010 11:52:17 +0000 Subject: SCI: changing signature for kDoSound(resume) it seems its called right after restoring to resume music - which we do already automatically svn-id: r50800 --- engines/sci/sound/soundcmd.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'engines/sci/sound') diff --git a/engines/sci/sound/soundcmd.cpp b/engines/sci/sound/soundcmd.cpp index 11b0215a32..51832af09f 100644 --- a/engines/sci/sound/soundcmd.cpp +++ b/engines/sci/sound/soundcmd.cpp @@ -251,6 +251,9 @@ reg_t SoundCommandParser::kDoSoundPause(int argc, reg_t *argv, reg_t acc) { // SCI0 only command reg_t SoundCommandParser::kDoSoundResume(int argc, reg_t *argv, reg_t acc) { + // this doesn't seem to do what we think it's doing + // it's called with no arguments at all (just restore a game in qfg1) + return acc; reg_t obj = argv[0]; MusicEntry *musicSlot = _music->getSlot(obj); -- cgit v1.2.3