From 24c21a9960f9cc815433648b958f4c8cdea57d7b Mon Sep 17 00:00:00 2001 From: Martin Kiewitz Date: Mon, 26 Jul 2010 15:50:31 +0000 Subject: SCI: making kq5 workaround work in every room fixes bug #3034700 svn-id: r51321 --- engines/sci/engine/workarounds.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/sci') diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index ce1891ae26..5b00c1ed75 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -72,7 +72,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = { { GID_JONES, 1, 232, 0, "weekendText", "draw", 0x3d3, 0, { WORKAROUND_FAKE, 0 } }, // jones/cd only - gets called during the game { GID_JONES, 764, 255, 0, "", "export 0", -1, 13, { WORKAROUND_FAKE, 0 } }, // jones/ega&vga only - called when the game starts { GID_JONES, 764, 255, 0, "", "export 0", -1, 14, { WORKAROUND_FAKE, 0 } }, // jones/ega&vga only - called when the game starts - { GID_KQ5, 90, 0, 0, "", "export 29", -1, 3, { WORKAROUND_FAKE, 0 } }, // called when playing harp for the harpies, is used for kDoAudio + { GID_KQ5, -1, 0, 0, "", "export 29", -1, 3, { WORKAROUND_FAKE, 0 } }, // called when playing harp for the harpies or when aborting dialog in toy shop, is used for kDoAudio { GID_KQ5, 25, 25, 0, "rm025", "doit", -1, 0, { WORKAROUND_FAKE, 0 } }, // inside witch forest, when going to the room where the walking rock is { GID_KQ6, 30, 30, 0, "rats", "changeState", -1, 0, { WORKAROUND_FAKE, 0 } }, // rats in the catacombs { GID_KQ6, 500, 500, 0, "rm500", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // going to island of the beast -- cgit v1.2.3