From 380551ed8e8ddbe173bcea765e9b74c8af865610 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Tue, 28 Aug 2018 01:32:58 +0300 Subject: SCI32: Extend workaround for a music fading script bug in QFG4 Fixes bug #10421 --- engines/sci/engine/workarounds.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/sci') diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 3bfce47271..68c1d2feb5 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -701,7 +701,7 @@ const SciWorkaroundEntry kDoSoundFade_workarounds[] = { { GID_KQ5, 213, 989, 0, "globalSound3", "fade", NULL, 0, 0, { WORKAROUND_STILLCALL, 0 } }, // english floppy: when bandits leave the secret temple, parameter 4 is an object - bug #5078 { GID_KQ6, 105, 989, 0, "globalSound", "fade", NULL, 0, 0, { WORKAROUND_STILLCALL, 0 } }, // floppy: during intro, parameter 4 is an object { GID_KQ6, 460, 989, 0, "globalSound2", "fade", NULL, 0, 0, { WORKAROUND_STILLCALL, 0 } }, // after pulling the black widow's web on the isle of wonder, parameter 4 is an object - bug #4954 - { GID_QFG4, -1, 64989, 0, "longSong", "fade", NULL, 0, 0, { WORKAROUND_STILLCALL, 0 } }, // CD version: many places, parameter 4 is an object (longSong) + { GID_QFG4, -1, 64989, 1, "GlorySong", "fade", NULL, 0, 0, { WORKAROUND_STILLCALL, 0 } }, // CD version: many places, parameter 4 is an object (the sound object itself) { GID_SQ5, 800, 989, 0, "sq5Music1", "fade", NULL, 0, 0, { WORKAROUND_STILLCALL, 0 } }, // when cutting the wrong part of Goliath with the laser - bug #6341 SCI_WORKAROUNDENTRY_TERMINATOR }; -- cgit v1.2.3