From aa947c9474ad83aa9315bc585d1f0b79060fee61 Mon Sep 17 00:00:00 2001 From: D G Turner Date: Thu, 7 Nov 2013 12:58:33 +0100 Subject: BUILD: Split configure.engines down to a single file per engine. This is the first part of allowing engines to be added dynamically. They are placed into a folder in engines/ which must contain a file named "configure.engine" to add the engine, which is pulled into the top level configure script automatically. --- engines/sci/configure.engine | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 engines/sci/configure.engine (limited to 'engines/sci') diff --git a/engines/sci/configure.engine b/engines/sci/configure.engine new file mode 100644 index 0000000000..d1c45a4654 --- /dev/null +++ b/engines/sci/configure.engine @@ -0,0 +1,4 @@ +# This file is included from the main "configure" script +# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps] +add_engine sci "SCI" yes "sci32" "SCI 0-1.1 games" +add_engine sci32 "SCI32 games" no -- cgit v1.2.3