From b069b9fe9691f1285446a89152cb9e295d15807c Mon Sep 17 00:00:00 2001 From: Martin Kiewitz Date: Sun, 23 May 2010 16:42:49 +0000 Subject: SCI: reenabling "stopAllSounds" code disabled in r49101 - isn't called anymore since priority is honored so it may have been right after all svn-id: r49158 --- engines/sci/sound/soundcmd.cpp | 5 ----- 1 file changed, 5 deletions(-) (limited to 'engines/sci') diff --git a/engines/sci/sound/soundcmd.cpp b/engines/sci/sound/soundcmd.cpp index 272337148c..40e3637372 100644 --- a/engines/sci/sound/soundcmd.cpp +++ b/engines/sci/sound/soundcmd.cpp @@ -927,11 +927,6 @@ void SoundCommandParser::cmdStopAllSounds(reg_t obj, int16 value) { #ifndef USE_OLD_MUSIC_FUNCTIONS Common::StackLock(_music->_mutex); - // FIXME: this can't be right, it's called in iceman (room 14) when the door sound has done playing - // stopping sounds can't be right, because music is starting afterwards in ssci. can't be resume queued - // song(s), because music is playing even when this call is nuked inside ssci. - return; - const MusicList::iterator end = _music->getPlayListEnd(); for (MusicList::iterator i = _music->getPlayListStart(); i != end; ++i) { if (_soundVersion <= SCI_VERSION_0_LATE) { -- cgit v1.2.3