From c816657e567aba2dfe0dfd17265ed588b701d0b2 Mon Sep 17 00:00:00 2001 From: Colin Snover Date: Sun, 18 Dec 2016 13:32:37 -0600 Subject: SCI32: Add workaround for bad kArraySetElements call at end of Phant1 --- engines/sci/engine/workarounds.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'engines/sci') diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 0c8ff2714b..aac05a2d3a 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -422,6 +422,7 @@ const SciWorkaroundEntry kAbs_workarounds[] = { const SciWorkaroundEntry kArraySetElements_workarounds[] = { { GID_GK1, 302, 64918, 0, "Str", "callKernel", NULL, 0, { WORKAROUND_FAKE, 0 } }, // when erasing a letter on the wall in St Louis Cemetery { GID_PHANTASMAGORIA,902, 64918, 0, "Str", "callKernel", NULL, 0, { WORKAROUND_FAKE, 0 } }, // tries to set an element of a string array to the ego object when starting a new game and selecting a chapter above 1 + { GID_PHANTASMAGORIA,47480, 64918,0, "Str", "callKernel", NULL, 0, { WORKAROUND_FAKE, 0 } }, // after completing the chase successfully SCI_WORKAROUNDENTRY_TERMINATOR }; -- cgit v1.2.3