From 5af782c5d279b0b3b54ee041bb50c8fec2d35fd3 Mon Sep 17 00:00:00 2001 From: Florian Kagerer Date: Tue, 5 Oct 2010 19:04:52 +0000 Subject: SCUMM/FM-TOWNS: disable new graphics code in DS port svn-id: r53033 --- engines/scumm/actor.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'engines/scumm/actor.cpp') diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp index 7c1f401e67..1bcb065b25 100644 --- a/engines/scumm/actor.cpp +++ b/engines/scumm/actor.cpp @@ -2159,9 +2159,11 @@ void ScummEngine::stopTalk() { ((ScummEngine_v7 *)this)->clearSubtitleQueue(); #endif } else { +#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE if (_game.platform == Common::kPlatformFMTowns) towns_restoreCharsetBg(); else +#endif restoreCharsetBg(); } } -- cgit v1.2.3