From e9f9792f2d8b55b0539ac5fb88822472e0d9eec4 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sun, 18 Feb 2007 21:07:00 +0000 Subject: Fix for bug #1660560 (MANIAC: Meteor faces wrong way during intro) svn-id: r25705 --- engines/scumm/actor.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'engines/scumm/actor.cpp') diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp index 295bb1b036..4efadf3d64 100644 --- a/engines/scumm/actor.cpp +++ b/engines/scumm/actor.cpp @@ -295,7 +295,10 @@ int Actor::calcMovementFactor(const Common::Point& next) { _walkdata.xfrac = 0; _walkdata.yfrac = 0; - _targetFacing = getAngleFromPos(deltaXFactor, deltaYFactor, (_vm->_game.id == GID_DIG || _vm->_game.id == GID_CMI)); + if (_vm->_game.version <= 2) + _targetFacing = getAngleFromPos(V12_X_MULTIPLIER*deltaXFactor, V12_Y_MULTIPLIER*deltaYFactor, false); + else + _targetFacing = getAngleFromPos(deltaXFactor, deltaYFactor, (_vm->_game.id == GID_DIG || _vm->_game.id == GID_CMI)); return actorWalkStep(); } -- cgit v1.2.3