From 94e75b8b6d24f3ad0e0dc9f4e6e789948e31f48e Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Sun, 22 Nov 2009 08:36:14 +0000 Subject: Fix charset palette in PCE version of Loom, based on information from Tobias. svn-id: r46064 --- engines/scumm/charset.cpp | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'engines/scumm/charset.cpp') diff --git a/engines/scumm/charset.cpp b/engines/scumm/charset.cpp index 00c1f194ca..b248b5cb6d 100644 --- a/engines/scumm/charset.cpp +++ b/engines/scumm/charset.cpp @@ -620,6 +620,13 @@ void CharsetRendererV3::setColor(byte color) { translateColor(); } +void CharsetRendererPCE::setColor(byte color) { + _vm->setPCETextPalette(color); + _color = 15; + + enableShadow(true); +} + void CharsetRendererCommon::enableShadow(bool enable) { if (enable) { if (_vm->_game.platform == Common::kPlatformFMTowns) { -- cgit v1.2.3