From bb0c7657316942859a7a8575236320cf819d07c6 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Sun, 22 Nov 2009 11:43:12 +0000 Subject: Exclude Loom PCE engine specific code, from non-16bit color build. svn-id: r46080 --- engines/scumm/charset.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'engines/scumm/charset.cpp') diff --git a/engines/scumm/charset.cpp b/engines/scumm/charset.cpp index f38c856a58..70a9336380 100644 --- a/engines/scumm/charset.cpp +++ b/engines/scumm/charset.cpp @@ -620,12 +620,14 @@ void CharsetRendererV3::setColor(byte color) { translateColor(); } +#ifdef USE_RGB_COLOR void CharsetRendererPCE::setColor(byte color) { _vm->setPCETextPalette(color); _color = 15; enableShadow(true); } +#endif void CharsetRendererCommon::enableShadow(bool enable) { if (enable) { @@ -1076,6 +1078,7 @@ void CharsetRendererCommon::drawBits1(const Graphics::Surface &s, byte *dst, con } } +#ifdef USE_RGB_COLOR void CharsetRendererPCE::drawBits1(const Graphics::Surface &s, byte *dst, const byte *src, int drawTop, int width, int height, uint8 bitDepth) { int y, x; int bitCount = 0; @@ -1109,6 +1112,7 @@ void CharsetRendererPCE::drawBits1(const Graphics::Surface &s, byte *dst, const dst += s.pitch - width * bitDepth; } } +#endif #ifdef ENABLE_SCUMM_7_8 CharsetRendererNut::CharsetRendererNut(ScummEngine *vm) -- cgit v1.2.3