From 5af782c5d279b0b3b54ee041bb50c8fec2d35fd3 Mon Sep 17 00:00:00 2001 From: Florian Kagerer Date: Tue, 5 Oct 2010 19:04:52 +0000 Subject: SCUMM/FM-TOWNS: disable new graphics code in DS port svn-id: r53033 --- engines/scumm/gfx.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'engines/scumm/gfx.h') diff --git a/engines/scumm/gfx.h b/engines/scumm/gfx.h index 9b628f6264..c6062ef9be 100644 --- a/engines/scumm/gfx.h +++ b/engines/scumm/gfx.h @@ -424,9 +424,9 @@ public: }; #endif +#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE // Helper class for FM-Towns output (required for specific hardware effects like // switching graphics layers on and off). - class TownsScreen { public: TownsScreen(OSystem *system, int width, int height, int bpp); @@ -482,6 +482,7 @@ private: Common::List _dirtyRects; OSystem *_system; }; +#endif // DISABLE_TOWNS_DUAL_LAYER_MODE } // End of namespace Scumm -- cgit v1.2.3