From e389bcf497391cf4cde7d7b7a6f4023877205735 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Mon, 20 Feb 2006 16:51:30 +0000 Subject: Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game svn-id: r20795 --- engines/scumm/he/wiz_he.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'engines/scumm/he/wiz_he.cpp') diff --git a/engines/scumm/he/wiz_he.cpp b/engines/scumm/he/wiz_he.cpp index f8de332dcf..aa35412587 100644 --- a/engines/scumm/he/wiz_he.cpp +++ b/engines/scumm/he/wiz_he.cpp @@ -121,7 +121,7 @@ void Wiz::polygonTransform(int resNum, int state, int po_x, int po_y, int angle, getWizImageDim(resNum, state, w, h); // set the transformation origin to the center of the image - if (_vm->_heversion >= 99) { + if (_vm->_game.heversion >= 99) { pts[0].x = pts[3].x = -(w / 2); pts[1].x = pts[2].x = w / 2 - 1; pts[0].y = pts[1].y = -(h / 2); @@ -887,7 +887,7 @@ void Wiz::captureWizImage(int resNum, const Common::Rect& r, bool backBuffer, in if (rCapt.intersects(r)) { rCapt.clip(r); const uint8 *palPtr; - if (_vm->_heversion >= 99) { + if (_vm->_game.heversion >= 99) { palPtr = _vm->_hePalettes + 1024; } else { palPtr = _vm->_currentPalette; @@ -985,7 +985,7 @@ uint8 *Wiz::drawWizImage(int resNum, int state, int x1, int y1, int zorder, int uint8 *dst = NULL; const uint8 *palPtr = NULL; - if (_vm->_heversion >= 99) { + if (_vm->_game.heversion >= 99) { if (palette) { palPtr = _vm->_hePalettes + palette * 1024 + 768; } else { @@ -1024,7 +1024,7 @@ uint8 *Wiz::drawWizImage(int resNum, int state, int x1, int y1, int zorder, int if (flags & kWIFRemapPalette) { rmap = _vm->findWrappedBlock(MKID('RMAP'), dataPtr, state, 0); assert(rmap); - if (_vm->_heversion <= 80 || READ_BE_UINT32(rmap) != 0x01234567) { + if (_vm->_game.heversion <= 80 || READ_BE_UINT32(rmap) != 0x01234567) { uint8 *rgbs = _vm->findWrappedBlock(MKID('RGBS'), dataPtr, state, 0); assert(rgbs); _vm->remapHEPalette(rgbs, rmap + 4); @@ -1533,7 +1533,7 @@ void Wiz::createWizEmptyImage(const WizParameters *params) { res_size += 8 + img_w * img_h; const uint8 *palPtr; - if (_vm->_heversion >= 99) { + if (_vm->_game.heversion >= 99) { palPtr = _vm->_hePalettes + 1024; } else { palPtr = _vm->_currentPalette; @@ -1996,7 +1996,7 @@ int Wiz::isWizPixelNonTransparent(int resNum, int state, int x, int y, int flags } switch (c) { case 0: - if (_vm->_heversion >= 99) { + if (_vm->_game.heversion >= 99) { ret = getRawWizPixelColor(wizd, x, y, w, h, _vm->VAR(_vm->VAR_WIZ_TCOLOR)) != _vm->VAR(_vm->VAR_WIZ_TCOLOR) ? 1 : 0; } else { ret = 0; @@ -2030,7 +2030,7 @@ uint8 Wiz::getWizPixelColor(int resNum, int state, int x, int y, int flags) { assert(wizd); switch (c) { case 0: - if (_vm->_heversion >= 99) { + if (_vm->_game.heversion >= 99) { color = getRawWizPixelColor(wizd, x, y, w, h, _vm->VAR(_vm->VAR_WIZ_TCOLOR)); } else { color = _vm->VAR(_vm->VAR_WIZ_TCOLOR); -- cgit v1.2.3