From 6b34fcc2b4f8933110d32c80eebb871bb398c91f Mon Sep 17 00:00:00 2001 From: Paweł Kołodziejski Date: Sun, 13 Jan 2008 00:10:30 +0000 Subject: added missing stoppingSequence to music transitions. still i'm not sure if it trigger properly in our imuse implementation svn-id: r30463 --- engines/scumm/imuse_digi/dimuse.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'engines/scumm/imuse_digi/dimuse.cpp') diff --git a/engines/scumm/imuse_digi/dimuse.cpp b/engines/scumm/imuse_digi/dimuse.cpp index 3375d7fdfe..54908ee445 100644 --- a/engines/scumm/imuse_digi/dimuse.cpp +++ b/engines/scumm/imuse_digi/dimuse.cpp @@ -100,6 +100,7 @@ void IMuseDigital::resetState() { _curMusicCue = 0; memset(_attributes, 0, sizeof(_attributes)); _nextSeqToPlay = 0; + _stopingSequence = false; } void IMuseDigital::saveOrLoad(Serializer *ser) { -- cgit v1.2.3