From 68f41bd71b01bcbdb54949df630410a908e60b58 Mon Sep 17 00:00:00 2001 From: Paweł Kołodziejski Date: Sat, 12 Jan 2008 23:30:07 +0000 Subject: seqId 4 should pass fadeout music not silence ignore svn-id: r30461 --- engines/scumm/imuse_digi/dimuse_music.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'engines/scumm/imuse_digi') diff --git a/engines/scumm/imuse_digi/dimuse_music.cpp b/engines/scumm/imuse_digi/dimuse_music.cpp index 221e9f731b..e45f55e742 100644 --- a/engines/scumm/imuse_digi/dimuse_music.cpp +++ b/engines/scumm/imuse_digi/dimuse_music.cpp @@ -192,10 +192,7 @@ void IMuseDigital::playDigMusic(const char *songName, const imuseDigTable *table void IMuseDigital::setComiMusicState(int stateId) { int l, num = -1; - if (stateId == 4) // left-over of deprecated the dig code - return; - - if (stateId == 0) + if (stateId == 0 || stateId == 4) stateId = 1000; for (l = 0; _comiStateMusicTable[l].soundId != -1; l++) { -- cgit v1.2.3