From 302da0b8550081a8716b26043ab02124125a49b6 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sat, 23 Jun 2007 11:53:24 +0000 Subject: SCUMM: Added three FIXME comments to the _keyDownMap code, and made it use KEYCODE_ constants for clarity svn-id: r27659 --- engines/scumm/insane/insane.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/scumm/insane/insane.cpp') diff --git a/engines/scumm/insane/insane.cpp b/engines/scumm/insane/insane.cpp index f445fe490c..252407913e 100644 --- a/engines/scumm/insane/insane.cpp +++ b/engines/scumm/insane/insane.cpp @@ -580,10 +580,10 @@ int32 Insane::processKeyboard(void) { _enemyState[EN_BEN][1] += tmpy; } - if (_vm->getKeyState(0x0d)) + if (_vm->getKeyState(Common::KEYCODE_RETURN)) retval |= 1; - if (_vm->getKeyState(0x09)) + if (_vm->getKeyState(Common::KEYCODE_TAB)) retval |= 2; return retval; -- cgit v1.2.3