From bad36eaa614c0e60ba501e0207c607a0e54756c0 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Wed, 30 Apr 2008 04:38:29 +0000 Subject: The Dig (Second release) used similar charset code to COMI. This could cause regressions, if there are differences between the two releases of The Dig. svn-id: r31784 --- engines/scumm/intern.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/scumm/intern.h') diff --git a/engines/scumm/intern.h b/engines/scumm/intern.h index c693787e83..391e7216fa 100644 --- a/engines/scumm/intern.h +++ b/engines/scumm/intern.h @@ -909,6 +909,7 @@ public: void processSubtitleQueue(); void addSubtitleToQueue(const byte *text, const Common::Point &pos, byte color, byte charset); void clearSubtitleQueue(); + virtual void CHARSET_1(); protected: virtual int runDialog(Dialog &dialog); @@ -977,7 +978,6 @@ protected: virtual const char *getOpcodeDesc(byte i); virtual void printString(int m, const byte *msg); - virtual void CHARSET_1(); virtual void scummLoop_handleSaveLoad(); -- cgit v1.2.3