From 651bf899399de2b5c2d8e62a5bb4964b037950d2 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Fri, 1 Nov 2013 06:57:20 +0200 Subject: SCUMM: Move all players to a separate "player" directory There are 34 player .cpp/.h player files, so they have been placed in their own directory, to logically separate them from the rest of the engine --- engines/scumm/player/v2cms.cpp | 787 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 787 insertions(+) create mode 100644 engines/scumm/player/v2cms.cpp (limited to 'engines/scumm/player/v2cms.cpp') diff --git a/engines/scumm/player/v2cms.cpp b/engines/scumm/player/v2cms.cpp new file mode 100644 index 0000000000..30ca238860 --- /dev/null +++ b/engines/scumm/player/v2cms.cpp @@ -0,0 +1,787 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "scumm/player/v2cms.h" +#include "scumm/scumm.h" +#include "audio/mididrv.h" +#include "audio/mixer.h" +#include "audio/softsynth/cms.h" + +namespace Scumm { + +Player_V2CMS::Player_V2CMS(ScummEngine *scumm, Audio::Mixer *mixer) + : Player_V2Base(scumm, mixer, true), _cmsVoicesBase(), _cmsVoices(), + _cmsChips(), _midiDelay(0), _octaveMask(0), _looping(0), _tempo(0), + _tempoSum(0), _midiData(0), _midiSongBegin(0), _musicTimer(0), + _musicTimerTicks(0), _voiceTimer(0), _loadedMidiSong(0), + _outputTableReady(0), _midiChannel(), _midiChannelUse() { + setMusicVolume(255); + + memset(_sfxFreq, 0xFF, sizeof(_sfxFreq)); + memset(_sfxAmpl, 0x00, sizeof(_sfxAmpl)); + memset(_sfxOctave, 0x66, sizeof(_sfxOctave)); + + _cmsVoices[0].amplitudeOutput = &_cmsChips[0].ampl[0]; + _cmsVoices[0].freqOutput = &_cmsChips[0].freq[0]; + _cmsVoices[0].octaveOutput = &_cmsChips[0].octave[0]; + _cmsVoices[1].amplitudeOutput = &_cmsChips[0].ampl[1]; + _cmsVoices[1].freqOutput = &_cmsChips[0].freq[1]; + _cmsVoices[1].octaveOutput = &_cmsChips[0].octave[0]; + _cmsVoices[2].amplitudeOutput = &_cmsChips[0].ampl[2]; + _cmsVoices[2].freqOutput = &_cmsChips[0].freq[2]; + _cmsVoices[2].octaveOutput = &_cmsChips[0].octave[1]; + _cmsVoices[3].amplitudeOutput = &_cmsChips[0].ampl[3]; + _cmsVoices[3].freqOutput = &_cmsChips[0].freq[3]; + _cmsVoices[3].octaveOutput = &_cmsChips[0].octave[1]; + _cmsVoices[4].amplitudeOutput = &_cmsChips[1].ampl[0]; + _cmsVoices[4].freqOutput = &_cmsChips[1].freq[0]; + _cmsVoices[4].octaveOutput = &_cmsChips[1].octave[0]; + _cmsVoices[5].amplitudeOutput = &_cmsChips[1].ampl[1]; + _cmsVoices[5].freqOutput = &_cmsChips[1].freq[1]; + _cmsVoices[5].octaveOutput = &_cmsChips[1].octave[0]; + _cmsVoices[6].amplitudeOutput = &_cmsChips[1].ampl[2]; + _cmsVoices[6].freqOutput = &_cmsChips[1].freq[2]; + _cmsVoices[6].octaveOutput = &_cmsChips[1].octave[1]; + _cmsVoices[7].amplitudeOutput = &_cmsChips[1].ampl[3]; + _cmsVoices[7].freqOutput = &_cmsChips[1].freq[3]; + _cmsVoices[7].octaveOutput = &_cmsChips[1].octave[1]; + + // inits the CMS Emulator like in the original + _cmsEmu = new CMSEmulator(_sampleRate); + for (int i = 0, cmsPort = 0x220; i < 2; cmsPort += 2, ++i) { + for (int off = 0; off < 13; ++off) { + _cmsEmu->portWrite(cmsPort+1, _cmsInitData[off*2]); + _cmsEmu->portWrite(cmsPort, _cmsInitData[off*2+1]); + } + } + + _mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true); +} + +Player_V2CMS::~Player_V2CMS() { + Common::StackLock lock(_mutex); + + _mixer->stopHandle(_soundHandle); + delete _cmsEmu; +} + +void Player_V2CMS::setMusicVolume(int vol) { +} + +int Player_V2CMS::getMusicTimer() { + return _midiData ? _musicTimer : Player_V2Base::getMusicTimer(); +} + +void Player_V2CMS::stopAllSounds() { + Common::StackLock lock(_mutex); + + for (int i = 0; i < 4; i++) { + clear_channel(i); + } + _next_nr = _current_nr = 0; + _next_data = _current_data = 0; + _midiData = 0; + _midiSongBegin = 0; + _midiDelay = 0; + _musicTimer = _musicTimerTicks = 0; + offAllChannels(); +} + +void Player_V2CMS::stopSound(int nr) { + Common::StackLock lock(_mutex); + + if (_next_nr == nr) { + _next_nr = 0; + _next_data = 0; + } + if (_current_nr == nr) { + for (int i = 0; i < 4; i++) { + clear_channel(i); + } + _current_nr = 0; + _current_data = 0; + chainNextSound(); + } + if (_loadedMidiSong == nr) { + _midiData = 0; + _midiSongBegin = 0; + _midiDelay = 0; + offAllChannels(); + } +} + +void Player_V2CMS::startSound(int nr) { + Common::StackLock lock(_mutex); + + byte *data = _vm->getResourceAddress(rtSound, nr); + assert(data); + + if (data[6] == 0x80) { + _musicTimer = _musicTimerTicks = 0; + loadMidiData(data, nr); + } else { + int cprio = _current_data ? *(_current_data + _header_len) : 0; + int prio = *(data + _header_len); + int nprio = _next_data ? *(_next_data + _header_len) : 0; + + int restartable = *(data + _header_len + 1); + + if (!_current_nr || cprio <= prio) { + int tnr = _current_nr; + int tprio = cprio; + byte *tdata = _current_data; + + chainSound(nr, data); + nr = tnr; + prio = tprio; + data = tdata; + restartable = data ? *(data + _header_len + 1) : 0; + } + + if (!_current_nr) { + nr = 0; + _next_nr = 0; + _next_data = 0; + } + + if (nr != _current_nr + && restartable + && (!_next_nr + || nprio <= prio)) { + + _next_nr = nr; + _next_data = data; + } + } +} + +void Player_V2CMS::loadMidiData(byte *data, int sound) { + memset(_midiChannelUse, 0, sizeof(_midiChannelUse)); + memset(_midiChannel, 0, sizeof(_midiChannel)); + + _tempo = data[7]; + _looping = data[8]; + + byte channels = data[14]; + byte curChannel = 0; + byte *voice2 = data + 23; + + for (; channels != 0; ++curChannel, --channels, voice2 += 16) { + if (*(data + 15 + curChannel)) { + byte channel = *(data + 15 + curChannel) - 1; + _midiChannelUse[channel] = 1; + + Voice *voiceDef = &_cmsVoicesBase[channel]; + + byte attackDecay = voice2[10]; + voiceDef->attack = _attackRate[attackDecay >> 4]; + voiceDef->decay = _decayRate[attackDecay & 0x0F]; + byte sustainRelease = voice2[11]; + voiceDef->sustain = _sustainRate[sustainRelease >> 4]; + voiceDef->release = _releaseRate[sustainRelease & 0x0F]; + + if (voice2[3] & 0x40) { + voiceDef->vibrato = 0x0301; + if (voice2[13] & 0x40) { + voiceDef->vibrato = 0x0601; + } + } else { + voiceDef->vibrato = 0; + } + + if (voice2[8] & 0x80) { + voiceDef->vibrato2 = 0x0506; + if (voice2[13] & 0x80) { + voiceDef->vibrato2 = 0x050C; + } + } else { + voiceDef->vibrato2 = 0; + } + + if ((voice2[8] & 0x0F) > 1) { + voiceDef->octadd = 0x01; + } else { + voiceDef->octadd = 0x00; + } + } + } + + for (int i = 0; i < 8; ++i) { + _cmsVoices[i].chanNumber = 0xFF; + _cmsVoices[i].curVolume = 0; + _cmsVoices[i].nextVoice = 0; + } + + _midiDelay = 0; + memset(_cmsChips, 0, sizeof(MusicChip)*2); + _midiData = data + 151; + _midiSongBegin = _midiData + data[9]; + + _loadedMidiSong = sound; +} + +int Player_V2CMS::getSoundStatus(int nr) const { + return _current_nr == nr || _next_nr == nr || _loadedMidiSong == nr; +} + +void Player_V2CMS::processMidiData() { + byte *currentData = _midiData; + byte command = 0x00; + int16 temp = 0; + + ++_musicTimerTicks; + if (_musicTimerTicks > 60) { + _musicTimerTicks = 0; + ++_musicTimer; + } + + if (!_midiDelay) { + while (true) { + if ((command = *currentData++) == 0xFF) { + if ((command = *currentData++) == 0x2F) { + if (_looping == 0) { + currentData = _midiData = _midiSongBegin; + continue; + } + _midiData = _midiSongBegin = 0; + _midiDelay = 0; + _loadedMidiSong = 0; + offAllChannels(); + return; + } else { + if (command == 0x58) { + currentData += 6; + } + } + } else { + _lastMidiCommand = command; + if (command < 0x90) { + clearNote(currentData); + } else { + playNote(currentData); + } + } + + temp = command = *currentData++; + if (command & 0x80) { + temp = (command & 0x7F) << 8; + command = *currentData++; + temp |= (command << 1); + temp >>= 1; + } + temp >>= 1; + int lastBit = temp & 1; + temp >>= 1; + temp += lastBit; + + if (temp) + break; + } + _midiData = currentData; + _midiDelay = temp; + } + + --_midiDelay; + if (_midiDelay < 0) + _midiDelay = 0; + + return; +} + +int Player_V2CMS::readBuffer(int16 *buffer, const int numSamples) { + Common::StackLock lock(_mutex); + + uint step = 1; + int len = numSamples / 2; + + // maybe this needs a complete rewrite + do { + if (!(_next_tick >> FIXP_SHIFT)) { + if (_midiData) { + --_voiceTimer; + if (!(_voiceTimer & 0x01)) + playVoice(); + + int newTempoSum = _tempo + _tempoSum; + _tempoSum = newTempoSum & 0xFF; + if (newTempoSum > 0xFF) + processMidiData(); + } else { + nextTick(); + play(); + } + _next_tick += _tick_len; + } + + step = len; + if (step > (_next_tick >> FIXP_SHIFT)) + step = (_next_tick >> FIXP_SHIFT); + _cmsEmu->readBuffer(buffer, step); + buffer += 2 * step; + _next_tick -= step << FIXP_SHIFT; + } while (len -= step); + + return numSamples; +} + +void Player_V2CMS::playVoice() { + if (_outputTableReady) { + playMusicChips(_cmsChips); + _outputTableReady = 0; + } + + _octaveMask = 0xF0; + Voice2 *voice = 0; + for (int i = 0; i < 8; ++i) { + voice = &_cmsVoices[i]; + _octaveMask = ~_octaveMask; + + if (voice->chanNumber != 0xFF) { + processChannel(voice); + } else { + if (!voice->curVolume) { + *(voice->amplitudeOutput) = 0; + } + + int volume = voice->curVolume - voice->releaseRate; + if (volume < 0) + volume = 0; + + voice->curVolume = volume; + *(voice->amplitudeOutput) = ((volume >> 4) | (volume & 0xF0)) & voice->channel; + ++_outputTableReady; + } + } +} + +void Player_V2CMS::processChannel(Voice2 *channel) { + ++_outputTableReady; + switch (channel->nextProcessState) { + case Voice2::kEnvelopeAttack: + processAttack(channel); + break; + + case Voice2::kEnvelopeDecay: + processDecay(channel); + break; + + case Voice2::kEnvelopeSustain: + processSustain(channel); + break; + + case Voice2::kEnvelopeRelease: + processRelease(channel); + break; + } +} + +void Player_V2CMS::processRelease(Voice2 *channel) { + int newVolume = channel->curVolume - channel->releaseRate; + if (newVolume < 0) + newVolume = 0; + + channel->curVolume = newVolume; + processVibrato(channel); +} + +void Player_V2CMS::processAttack(Voice2 *channel) { + int newVolume = channel->curVolume + channel->attackRate; + if (newVolume > channel->maxAmpl) { + channel->curVolume = channel->maxAmpl; + channel->nextProcessState = Voice2::kEnvelopeDecay; + } else { + channel->curVolume = newVolume; + } + + processVibrato(channel); +} + +void Player_V2CMS::processDecay(Voice2 *channel) { + int newVolume = channel->curVolume - channel->decayRate; + if (newVolume <= channel->sustainRate) { + channel->curVolume = channel->sustainRate; + channel->nextProcessState = Voice2::kEnvelopeSustain; + } else { + channel->curVolume = newVolume; + } + + processVibrato(channel); +} + +void Player_V2CMS::processSustain(Voice2 *channel) { + if (channel->unkVibratoRate) { + int16 volume = channel->curVolume + channel->unkRate; + if (volume & 0xFF00) { + volume = int8(volume >> 8); + volume = -volume; + } + + channel->curVolume = volume; + --channel->unkCount; + if (!channel->unkCount) { + channel->unkRate = -channel->unkRate; + channel->unkCount = (channel->unkVibratoDepth & 0x0F) << 1; + } + } + processVibrato(channel); +} + +void Player_V2CMS::processVibrato(Voice2 *channel) { + if (channel->vibratoRate) { + int16 temp = channel->curFreq + channel->curVibratoRate; + channel->curOctave += (temp & 0xFF00) >> 8; + channel->curFreq = temp & 0xFF; + + --channel->curVibratoUnk; + if (!channel->curVibratoUnk) { + channel->curVibratoRate = -channel->curVibratoRate; + channel->curVibratoUnk = (channel->vibratoDepth & 0x0F) << 1; + } + } + + byte *output = channel->amplitudeOutput; + *output = ((channel->curVolume >> 4) | (channel->curVolume & 0xF0)) & channel->channel; + output = channel->freqOutput; + *output = channel->curFreq; + output = channel->octaveOutput; + *output = (((channel->curOctave << 4) | (channel->curOctave & 0x0F)) & _octaveMask) | ((~_octaveMask) & *output); +} + +void Player_V2CMS::offAllChannels() { + for (int cmsPort = 0x220, i = 0; i < 2; cmsPort += 2, ++i) { + for (int off = 1; off <= 10; ++off) { + _cmsEmu->portWrite(cmsPort+1, _cmsInitData[off*2]); + _cmsEmu->portWrite(cmsPort, _cmsInitData[off*2+1]); + } + } +} + +Player_V2CMS::Voice2 *Player_V2CMS::getFreeVoice() { + Voice2 *curVoice = 0; + Voice2 *selected = 0; + uint8 volume = 0xFF; + + for (int i = 0; i < 8; ++i) { + curVoice = &_cmsVoices[i]; + + if (curVoice->chanNumber == 0xFF) { + if (!curVoice->curVolume) { + selected = curVoice; + break; + } + + if (curVoice->curVolume < volume) { + selected = curVoice; + volume = selected->curVolume; + } + } + } + + if (selected) { + selected->chanNumber = _lastMidiCommand & 0x0F; + + uint8 channel = selected->chanNumber; + Voice2 *oldChannel = _midiChannel[channel]; + _midiChannel[channel] = selected; + selected->nextVoice = oldChannel; + } + + return selected; +} + +void Player_V2CMS::playNote(byte *&data) { + byte channel = _lastMidiCommand & 0x0F; + if (_midiChannelUse[channel]) { + Voice2 *freeVoice = getFreeVoice(); + if (freeVoice) { + Voice *voice = &_cmsVoicesBase[freeVoice->chanNumber]; + freeVoice->attackRate = voice->attack; + freeVoice->decayRate = voice->decay; + freeVoice->sustainRate = voice->sustain; + freeVoice->releaseRate = voice->release; + freeVoice->octaveAdd = voice->octadd; + freeVoice->vibratoRate = freeVoice->curVibratoRate = voice->vibrato & 0xFF; + freeVoice->vibratoDepth = freeVoice->curVibratoUnk = voice->vibrato >> 8; + freeVoice->unkVibratoRate = freeVoice->unkRate = voice->vibrato2 & 0xFF; + freeVoice->unkVibratoDepth = freeVoice->unkCount = voice->vibrato2 >> 8; + freeVoice->maxAmpl = 0xFF; + + uint8 rate = freeVoice->attackRate; + uint8 volume = freeVoice->curVolume >> 1; + + if (rate < volume) + rate = volume; + + rate -= freeVoice->attackRate; + freeVoice->curVolume = rate; + freeVoice->playingNote = *data; + + int effectiveNote = freeVoice->playingNote + 3; + if (effectiveNote < 0 || effectiveNote >= ARRAYSIZE(_midiNotes)) { + warning("Player_V2CMS::playNote: Note %d out of bounds", effectiveNote); + effectiveNote = CLIP(effectiveNote, 0, ARRAYSIZE(_midiNotes) - 1); + } + + int octave = _midiNotes[effectiveNote].baseOctave + freeVoice->octaveAdd - 3; + if (octave < 0) + octave = 0; + if (octave > 7) + octave = 7; + if (!octave) + ++octave; + freeVoice->curOctave = octave; + freeVoice->curFreq = _midiNotes[effectiveNote].frequency; + freeVoice->curVolume = 0; + freeVoice->nextProcessState = Voice2::kEnvelopeAttack; + if (!(_lastMidiCommand & 1)) + freeVoice->channel = 0xF0; + else + freeVoice->channel = 0x0F; + } + } + data += 2; +} + +Player_V2CMS::Voice2 *Player_V2CMS::getPlayVoice(byte param) { + byte channelNum = _lastMidiCommand & 0x0F; + Voice2 *curVoice = _midiChannel[channelNum]; + + if (curVoice) { + Voice2 *prevVoice = 0; + while (true) { + if (curVoice->playingNote == param) + break; + + prevVoice = curVoice; + curVoice = curVoice->nextVoice; + if (!curVoice) + return 0; + } + + if (prevVoice) + prevVoice->nextVoice = curVoice->nextVoice; + else + _midiChannel[channelNum] = curVoice->nextVoice; + } + + return curVoice; +} + +void Player_V2CMS::clearNote(byte *&data) { + Voice2 *voice = getPlayVoice(*data); + if (voice) { + voice->chanNumber = 0xFF; + voice->nextVoice = 0; + voice->nextProcessState = Voice2::kEnvelopeRelease; + } + data += 2; +} + +void Player_V2CMS::play() { + _octaveMask = 0xF0; + channel_data *chan = &_channels[0].d; + + byte noiseGen = 3; + + for (int i = 1; i <= 4; ++i) { + if (chan->time_left) { + uint16 freq = chan->freq; + + if (i == 4) { + if ((freq >> 8) & 0x40) { + noiseGen = freq & 0xFF; + } else { + noiseGen = 3; + _sfxFreq[0] = _sfxFreq[3]; + _sfxOctave[0] = (_sfxOctave[0] & 0xF0) | ((_sfxOctave[1] & 0xF0) >> 4); + } + } else { + if (freq == 0) { + freq = 0xFFC0; + } + + int cmsOct = 2; + int freqOct = 0x8000; + + while (true) { + if (freq >= freqOct) { + break; + } + freqOct >>= 1; + ++cmsOct; + if (cmsOct == 8) { + --cmsOct; + freq = 1024; + break; + } + } + byte oct = cmsOct << 4; + oct |= cmsOct; + + oct &= _octaveMask; + oct |= (~_octaveMask) & _sfxOctave[(i & 3) >> 1]; + _sfxOctave[(i & 3) >> 1] = oct; + + freq >>= -(cmsOct - 9); + _sfxFreq[i & 3] = (-(freq - 511)) & 0xFF; + } + _sfxAmpl[i & 3] = _volumeTable[chan->volume >> 12]; + } else { + _sfxAmpl[i & 3] = 0; + } + + chan = &_channels[i].d; + _octaveMask ^= 0xFF; + } + + // with the high nibble of the volumeReg value + // the right channels amplitude is set + // with the low value the left channels amplitude + _cmsEmu->portWrite(0x221, 0); + _cmsEmu->portWrite(0x220, _sfxAmpl[0]); + _cmsEmu->portWrite(0x221, 1); + _cmsEmu->portWrite(0x220, _sfxAmpl[1]); + _cmsEmu->portWrite(0x221, 2); + _cmsEmu->portWrite(0x220, _sfxAmpl[2]); + _cmsEmu->portWrite(0x221, 3); + _cmsEmu->portWrite(0x220, _sfxAmpl[3]); + _cmsEmu->portWrite(0x221, 8); + _cmsEmu->portWrite(0x220, _sfxFreq[0]); + _cmsEmu->portWrite(0x221, 9); + _cmsEmu->portWrite(0x220, _sfxFreq[1]); + _cmsEmu->portWrite(0x221, 10); + _cmsEmu->portWrite(0x220, _sfxFreq[2]); + _cmsEmu->portWrite(0x221, 11); + _cmsEmu->portWrite(0x220, _sfxFreq[3]); + _cmsEmu->portWrite(0x221, 0x10); + _cmsEmu->portWrite(0x220, _sfxOctave[0]); + _cmsEmu->portWrite(0x221, 0x11); + _cmsEmu->portWrite(0x220, _sfxOctave[1]); + _cmsEmu->portWrite(0x221, 0x14); + _cmsEmu->portWrite(0x220, 0x3E); + _cmsEmu->portWrite(0x221, 0x15); + _cmsEmu->portWrite(0x220, 0x01); + _cmsEmu->portWrite(0x221, 0x16); + _cmsEmu->portWrite(0x220, noiseGen); +} + +void Player_V2CMS::playMusicChips(const MusicChip *table) { + int cmsPort = 0x21E; + + do { + cmsPort += 2; + _cmsEmu->portWrite(cmsPort+1, 0); + _cmsEmu->portWrite(cmsPort, table->ampl[0]); + _cmsEmu->portWrite(cmsPort+1, 1); + _cmsEmu->portWrite(cmsPort, table->ampl[1]); + _cmsEmu->portWrite(cmsPort+1, 2); + _cmsEmu->portWrite(cmsPort, table->ampl[2]); + _cmsEmu->portWrite(cmsPort+1, 3); + _cmsEmu->portWrite(cmsPort, table->ampl[3]); + _cmsEmu->portWrite(cmsPort+1, 8); + _cmsEmu->portWrite(cmsPort, table->freq[0]); + _cmsEmu->portWrite(cmsPort+1, 9); + _cmsEmu->portWrite(cmsPort, table->freq[1]); + _cmsEmu->portWrite(cmsPort+1, 10); + _cmsEmu->portWrite(cmsPort, table->freq[2]); + _cmsEmu->portWrite(cmsPort+1, 11); + _cmsEmu->portWrite(cmsPort, table->freq[3]); + _cmsEmu->portWrite(cmsPort+1, 0x10); + _cmsEmu->portWrite(cmsPort, table->octave[0]); + _cmsEmu->portWrite(cmsPort+1, 0x11); + _cmsEmu->portWrite(cmsPort, table->octave[1]); + _cmsEmu->portWrite(cmsPort+1, 0x14); + _cmsEmu->portWrite(cmsPort, 0x3F); + _cmsEmu->portWrite(cmsPort+1, 0x15); + _cmsEmu->portWrite(cmsPort, 0x00); + ++table; + } while ((cmsPort & 2) == 0); +} + +const Player_V2CMS::MidiNote Player_V2CMS::_midiNotes[132] = { + { 3, 0 }, { 31, 0 }, { 58, 0 }, { 83, 0 }, + { 107, 0 }, { 130, 0 }, { 151, 0 }, { 172, 0 }, + { 191, 0 }, { 209, 0 }, { 226, 0 }, { 242, 0 }, + { 3, 1 }, { 31, 1 }, { 58, 1 }, { 83, 1 }, + { 107, 1 }, { 130, 1 }, { 151, 1 }, { 172, 1 }, + { 191, 1 }, { 209, 1 }, { 226, 1 }, { 242, 1 }, + { 3, 2 }, { 31, 2 }, { 58, 2 }, { 83, 2 }, + { 107, 2 }, { 130, 2 }, { 151, 2 }, { 172, 2 }, + { 191, 2 }, { 209, 2 }, { 226, 2 }, { 242, 2 }, + { 3, 3 }, { 31, 3 }, { 58, 3 }, { 83, 3 }, + { 107, 3 }, { 130, 3 }, { 151, 3 }, { 172, 3 }, + { 191, 3 }, { 209, 3 }, { 226, 3 }, { 242, 3 }, + { 3, 4 }, { 31, 4 }, { 58, 4 }, { 83, 4 }, + { 107, 4 }, { 130, 4 }, { 151, 4 }, { 172, 4 }, + { 191, 4 }, { 209, 4 }, { 226, 4 }, { 242, 4 }, + { 3, 5 }, { 31, 5 }, { 58, 5 }, { 83, 5 }, + { 107, 5 }, { 130, 5 }, { 151, 5 }, { 172, 5 }, + { 191, 5 }, { 209, 5 }, { 226, 5 }, { 242, 5 }, + { 3, 6 }, { 31, 6 }, { 58, 6 }, { 83, 6 }, + { 107, 6 }, { 130, 6 }, { 151, 6 }, { 172, 6 }, + { 191, 6 }, { 209, 6 }, { 226, 6 }, { 242, 6 }, + { 3, 7 }, { 31, 7 }, { 58, 7 }, { 83, 7 }, + { 107, 7 }, { 130, 7 }, { 151, 7 }, { 172, 7 }, + { 191, 7 }, { 209, 7 }, { 226, 7 }, { 242, 7 }, + { 3, 8 }, { 31, 8 }, { 58, 8 }, { 83, 8 }, + { 107, 8 }, { 130, 8 }, { 151, 8 }, { 172, 8 }, + { 191, 8 }, { 209, 8 }, { 226, 8 }, { 242, 8 }, + { 3, 9 }, { 31, 9 }, { 58, 9 }, { 83, 9 }, + { 107, 9 }, { 130, 9 }, { 151, 9 }, { 172, 9 }, + { 191, 9 }, { 209, 9 }, { 226, 9 }, { 242, 9 }, + { 3, 10 }, { 31, 10 }, { 58, 10 }, { 83, 10 }, + { 107, 10 }, { 130, 10 }, { 151, 10 }, { 172, 10 }, + { 191, 10 }, { 209, 10 }, { 226, 10 }, { 242, 10 } +}; + +const byte Player_V2CMS::_attackRate[16] = { + 0, 2, 4, 7, 14, 26, 48, 82, + 128, 144, 160, 176, 192, 208, 224, 255 +}; + +const byte Player_V2CMS::_decayRate[16] = { + 0, 1, 2, 3, 4, 6, 12, 24, + 48, 96, 192, 215, 255, 255, 255, 255 +}; + +const byte Player_V2CMS::_sustainRate[16] = { + 255, 180, 128, 96, 80, 64, 56, 48, + 42, 36, 32, 28, 24, 20, 16, 0 +}; + +const byte Player_V2CMS::_releaseRate[16] = { + 0, 1, 2, 4, 6, 9, 14, 22, + 36, 56, 80, 100, 120, 140, 160, 255 +}; + +const byte Player_V2CMS::_volumeTable[16] = { + 0x00, 0x10, 0x10, 0x11, 0x11, 0x21, 0x22, 0x22, + 0x33, 0x44, 0x55, 0x66, 0x88, 0xAA, 0xCC, 0xFF +}; + +const byte Player_V2CMS::_cmsInitData[26] = { + 0x1C, 0x02, + 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x03, 0x00, 0x04, 0x00, 0x05, 0x00, + 0x14, 0x3F, 0x15, 0x00, 0x16, 0x00, 0x18, 0x00, 0x19, 0x00, 0x1C, 0x01 +}; + +} // End of namespace Scumm -- cgit v1.2.3